Luh Putu Cintya Prabandari
Politeknik Ganesha Guru, Indonesia

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Artificial intelligence-based learning recommendation system to promote critical and creative thinking on junior high school physics topics Luh Putu Cintya Prabandari; Kadek Dwi Hendratma Gunawan
Momentum: Physics Education Journal Vol. 9 No. 1 (2025)
Publisher : Universitas PGRI Kanjuruhan Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21067/mpej.v9i1.10889

Abstract

This study aims to design a learning recommendation system to support the development of critical and creative thinking skills in junior high school (SMP) physics topics. The system is designed to help students gain a deeper and more integrated understanding of scientific concepts, enabling them to relate physics to real-life contexts and other disciplines, such as biology and chemistry. The study employs a Research and Development (R&D) method, which includes needs analysis, system design, data collection and processing, and recommendation system development. The dataset consists of 7,524 learning objectives across various science topics selected per the 7th-grade SMP curriculum. The recommendation system is developed using a content-based filtering approach, allowing for personalised recommendations of learning materials and activities tailored to students’ learning profiles. The results indicate that this system has the potential to serve as an effective tool in supporting integrated physics learning in junior high school, as well as in fostering thinking skills essential for 21st-century challenges.
Designing human centered virtual reality to improve student earthquake preparedness in Bali Anak Agung Ngurah Adhi Jaya; Luh Putu Cintya Prabandari; Jovita Ridhani; Kadek Dwi Hendratma Gunawan
Journal of Environment and Sustainability Education Vol. 3 No. 4 (2025)
Publisher : Education and Development Research

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62672/joease.v3i4.136

Abstract

Indonesia faces one of the highest disaster risks globally, with Bali being a particularly vulnerable region due to its tectonic setting along the Sunda Arc subduction zone. Despite the urgency of disaster education, current approaches in Indonesian schools remain largely conventional, lacking contextual engagement and experiential depth. This study aimed to develop and evaluate a Human-Centered Design (HCD)-based Virtual Reality (VR) simulation to enhance earthquake preparedness among junior high school students in Bali. Employing a mixed-methods approach, the VR media was developed through iterative phases, discover, define, design, and prototype & test, while integrating local context and user needs. Expert validation involving specialists in instructional media and disaster education confirmed the simulation's accuracy, usability, and contextual relevance. Subsequently, a limited implementation was conducted with 101 students in Bali. Students’ understanding was assessed using five open-ended items scored with a four-point rubric, and the data were analyzed using the Wilcoxon Signed-Rank Test and effect size (r). Results showed statistically significant improvement across all indicators (p < .001; r = 0.79–0.93), with clearer mastery of response procedures, improved recognition of safety signals, and more consistent understanding among students. Theoretically, this study expanded the application of HCD in mixed-methods educational research and practically demonstrated the potential of VR as an immersive, user-centered, and contextually relevant disaster learning media.