Tedi Purnama
Department of Dental Health, Health Polytechnic Jakarta I

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Trivial pursuit media as an effort to increase knowledge of dental health maintenance in elementary school children Arfiani Puspita Lovely; Tedi Purnama; Pudentiana Rr RE; Ngatemi Ngatemi; Ni Nyoman Kasihani
Journal Center of Excellent : Health Assistive Technology Vol. 4 No. 1 (2026): Journal Center of Excellent : Health Assistive Technology
Publisher : Center of Excellent (Pusat Unggulan Iptek)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36082/jchat.v4i1.3078

Abstract

Background: Data from the 2023 Indonesian Health Survey shows that over the past year, half of the Indonesian population aged over 3 years old has had oral and dental health issues. Knowledge about good oral health can prevent oral and dental issues. That is why oral and dental health education is very important, especially at the elementary school age. The application of suitable media for learning and methods of counseling might improve students’ knowledge. This study uses the trivial pursuit game as a learning instrument to improve knowledge about how to maintain the oral and dental health. Objective: to analyze the effectiveness of trivial pursuit media as an effort to increase knowledge of dental health maintenance in elementary school children. Method: This study uses a pre-experimental method with a one group pre-test post-test design. Data analysis used a paired sample t-test. Results: This study shows an average of the knowledge score about how to maintain oral and dental health before playing with the trivial pursuit game of 70.53 and after playing of 93.77, with a p-value of 0.001 (p < 0.05) Conclusion: Trivial Pursuit media effectively increases knowledge of dental health maintenance in elementary school children
Ludo Game in Improving Dental Health Knowledge in Elementary School Nurul Afifah; Tedi Purnama; Rini Widiyastuti
Journal Center of Excellent : Health Assistive Technology Vol. 4 No. 1 (2026): Journal Center of Excellent : Health Assistive Technology
Publisher : Center of Excellent (Pusat Unggulan Iptek)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36082/jchat.v4i1.3080

Abstract

Background: Dental and oral health problems remain common among elementary school children and may disrupt their daily activities and overall quality of life. One major contributing factor is the lack of knowledge about proper oral hygiene. Engaging and interactive educational methods, such as the Ludo game, can help improve students' understanding in a fun and enjoyable way. Objective: To analyze the effectiveness of dental health knowledge improvement before and after educational intervention using Ludo game media. Method: his study employed a pre-experimental with a one-group pretest-posttest design. A total of 32 students were selected as samples using a total sampling technique. Data were collected through questionnaires administered before and after the educational intervention, and analyzed using a paired t-test. Results: The average knowledge score before the intervention was 8,97 increasing to 13,91 after the intervention. The Paired t-test showed a p-value < 0.001, indicating a significant improvement. Conclusion: The Ludo game is effective in increasing dental health knowledge.