Ida Ayu Rostini
Politeknik Sains Seni Rekakreasi

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Wellness Tourism Development Strategy for Poncokusumo Tourism Village, Malang Regency Audrey Savatiara Krisner; Ida Ayu Rostini; Edvin Fairliantina; Lesfandra Lesfandra
Jurnal Info Sains : Informatika dan Sains Vol. 16 No. 01 (2026): Info sains, 2026
Publisher : SEAN Institute

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Abstract

The Indonesian tourism sector faces challenges in improving sustainability and competitiveness. One emerging approach is wellness tourism, which emphasizes the health and well-being of tourists. Poncokusumo Tourism Village in Malang Regency serves as an example, with the attraction of Pondok Ashitameru, which offers forest bathing, meditation, and trekking activities. This study aims to formulate a development strategy for Poncokusumo Tourism Village as a wellness tourism destination. The method used is descriptive qualitative through observation, interviews, questionnaires with 64 respondents, and a SWOT analysis to identify strengths, weaknesses, opportunities, and threats. The results show that Poncokusumo Tourism Village is positioned in quadrant I (Strength–Opportunity) or a rapid growth strategy. The formulated strategies include diversification of wellness tourism products, strengthening policies through partnerships, developing infrastructure and health services, increasing human resource capacity, innovation and multi-stakeholder collaboration, and digital promotion. This study recommends the preparation of sustainability-based planning documents, active support from local governments, and synergy between the government, the private sector, and the local community so that Poncokusumo Tourism Village can become a leading wellness tourism destination in East Java.
Design of a 3D Playground Layout Animation as a Reference for Children's Play Areas Edvin Fairliantina; Ida Ayu Rostini; Faris Iqbal Haidar
Jurnal Info Sains : Informatika dan Sains Vol. 16 No. 02 (2026): Info sains, 2026
Publisher : SEAN Institute

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Abstract

Children's holistic development requires outdoor play activities. This design aims to design a 3D playground layout animation as an interactive visualization media that can create an adaptive play space that supports children's cognitive, physical, and social development, while reducing the negative impacts of digital device use. Methodology This research uses a research and development (R&D) method with a qualitative descriptive approach through needs analysis, conceptual design, development of 3D layout animation prototypes (SketchUp, Enscape, DaVinci Resolve), and evaluation. The result is a 3D layout animation prototype with a nature adventure theme with real-time ray-tracing simulation for natural lighting and child-friendly materials. This design fulfills three pillars: physical safety, multidimensional stimulation, and interactive appeal, as well as modular zoning (play zone 217.53 m²) that is adaptive to children's age and interests. The first-person perspective visualization and customization of game elements (such as obstacle complexity) increase user engagement.