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PEMANFAATAN GAME BLOOKET DALAM MATA PELAJARAN AKIDAH AKHLAK DI SMP DJAMA’ATUL ICHWAN SURAKARTA TAHUN AJARAN 2025/2026 Diah Novita Fardani; Amy Mustauda
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 02 (2026): Volume 12 Nomor 02, Juni 2026 Published
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i02.14972

Abstract

The rapid development of digital technology has encouraged the adoption of more interactive assessment practices that align with students’ learning characteristics. However, assessment activities in Akidah Akhlak education are still predominantly conducted using conventional methods, which often fail to maximize student engagement and learning motivation. This study aims to investigate the implementation of Blooket as an assessment tool in Akidah Akhlak learning and to identify the supporting and inhibiting factors influencing its use at SMP Djama’atul Ichwan Surakarta. This study employed a descriptive qualitative approach involving an Akidah Akhlak teacher as the research subject, while Grade VIII students and the Vice Principal for Curriculum served as informants. Data were collected through observations, interviews, and documentation and were analyzed descriptively. The findings revealed that Blooket was used as a formative assessment tool following the delivery of the topic Practicing Noble Character Traits, including husnudzan (positive thinking), tawadhu’ (humility), tasamuh (tolerance), and ta’awun (mutual assistance). Its implementation involved three stages: planning, implementation, and evaluation. The use of Blooket enhanced students’ motivation, enthusiasm, engagement, and concentration during the assessment process. The question repetition feature helped strengthen students’ understanding, while the automatic scoring feature enabled teachers to conduct assessments more effectively and efficiently. Supporting factors included students’ familiarity with digital technology, support from the Islamic Digital Class (IDC) program, the availability of facilities and infrastructure, and teachers’ competence in managing digital assessments. Inhibiting factors included unstable internet connectivity, limited instructional time, potential distractions from digital devices, and Blooket’s limited capacity to comprehensively assess students’ affective competencies
Pendampingan Pembelajaran melalui Program KKN untuk Meningkatkan Keterlibatan Belajar Siswa Sekolah Dasar di Desa Bendungan Aniwati Rahayu; Laila Suci Rahmadhania; Nazila Echa Ayudia; Priyadita Dewi Nanggraeni; Diyo Prabowo; Naylul Azmil Mubarok; Diah Novita Fardani
Jurnal Imiah Pengabdian Pada Masyarakat (JIPM) Vol 4 No 1 (2026): Juli - September
Publisher : CV. ITTC INDONESIA

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Abstract

Limited instructional time, combined with low levels of student engagement and self-confidence among students at SD Bendungan, necessitated an intervention in the form of participatory learning support. This community service initiative aimed to foster active engagement and cultivate positive character traits among students through the UIN Raden Mas Said Surakarta Student Community Service (KKN) program. An interactive learning support method was employed, comprising stages of needs assessment, planning, implementation, and evaluation. Data were collected qualitatively through observation, interviews, and documentation. The results indicate that integrating Student Orientation Period (MPLS) support, anti-bullying education, and creative photobooth decoration activities successfully boosted students' confidence in expressing opinions, learning enthusiasm, understanding of anti-bullying concepts, and collaborative skills. The program proved vital in creating a safe, enjoyable, and participatory school environment, serving as an effective solution for strengthening character education in primary schools.