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Pengembangan Sistem Informasi Inventaris Aset Berbasis Website Menggunakan Model ADDIE Muh. Ihsan Zulfikar
Micronic: Journal of Multidisciplinary Electrical and Electronics Engineering Volume 3, Issue 1, Juni 2025
Publisher : PT. Lontara Digitech Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61220/jm3e.v3i1.988

Abstract

Penelitian ini bertujuan untuk mengetahui hasil pengembangan sistem informasi inventaris aset berbasis website pada UPT SDN 139 Inpres Benteng Kabupaten Takalar serta menguji kelayakan sistem berdasarkan standar ISO 25010. Metode penelitian yang digunakan adalah Research and Development (R&D) dengan pendekatan model ADDIE yang terdiri dari lima tahapan utama, yaitu: (1) Analysis, dilakukan identifikasi kebutuhan pengguna dan analisis permasalahan inventarisasi aset di sekolah; (2) Design, perancangan sistem informasi meliputi struktur database, antarmuka pengguna, dan alur kerja sistem; (3) Development, proses pembuatan sistem berbasis website sesuai desain yang telah disusun; (4) Implementation, penerapan sistem di lingkungan sekolah serta pelatihan kepada pengguna; dan (5) Evaluation, pengujian sistem menggunakan standar ISO 25010 yang meliputi aspek functional suitability, performance efficiency, compatibility, usability, reliability, security, maintainability, dan portability. Subjek uji coba dalam penelitian ini adalah kepala sekolah, operator, dan guru yang ada di UPT SDN 139 Inpres Benteng Kabupaten Takalar. Hasil pengujian menunjukkan sistem memenuhi seluruh aspek ISO 25010 dengan kategori sangat baik, antara lain functional suitability 100%, performance efficiency waktu muat 781ms, compatibility dan portability diuji pada 5 perangkat dan browser tanpa error, usability 83,5%, reliability dan security 100%, serta maintainability yang memberikan notifikasi otomatis jika terdapat kesalahan input. Dengan demikian, sistem yang dikembangkan layak digunakan untuk meningkatkan efisiensi pengelolaan aset sekolah.
Development of Augmented Reality-Based Learning Media with Multi-Marker Feature on Biology Material for Highschool And Vocational School Students Muh. Ihsan Zulfikar
Micronic: Journal of Multidisciplinary Electrical and Electronics Engineering Volume 3, Issue 2, Desember 2025
Publisher : PT. Lontara Digitech Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61220/jm3e.v3i2.1392

Abstract

This study aims to develop an augmented reality (AR) learning media named AR Biology, designed to enhance biology learning through 3D visualization and interactive multimedia. The application displays 3D objects and animations when a marker or image target is scanned, accompanied by synchronized audio and textual explanations. The novelty of this research lies in the implementation of a multi-marker feature that allows the visualization of combined 3D objects when two or more markers are brought close together. The research follows the ADDIE model (Analysis, Design, Development, Implementation, and Evaluation). Trials conducted with 30 high school teachers and 20 vocational school students from grades X–XI demonstrated that AR Biology improved comprehension of biological concepts through interactive visualization. Expert validation categorized the application as “very feasible,” while user responses showed strong positive feedback, especially for the multi-marker feature that illustrates relationships among biological systems.