Iin Murtini
Program Studi Pendidikan Biologi, Fakultas Keguruan dan Ilmu Pendidikan, Universitas PGRI Ronggolawe, Jalan Manunggal Nomor 61, Tuban, Jawa Timur 62381, Indonesia

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Validitas Media Pembelajaran Interaktif Berbasis Inkuiri Terbimbing untuk Meningkatkan Keterampilan Proses Sains Krestina Kusumawati; Iin Murtini
Panthera : Jurnal Ilmiah Pendidikan Sains dan Terapan Vol. 5 No. 3 (2025): July
Publisher : Lembaga Pendidikan, Penelitian, dan Pengabdian Kamandanu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/panthera.v5i3.508

Abstract

This study aims to determine the validity of guided inquiry-based interactive learning media in improving students' Science Process Skills (SPS). The research used a research and development (R&D) approach with a 4D development model, encompassing the stages of definition, design, development, and dissemination, but limited to the development stage. Data were collected using a validation sheet covering aspects of content/material, systematics, language, graphics, and science process skills. This was conducted by expert validators, namely two lecturers from the Department of Biology Education. Data analysis was conducted using quantitative descriptive analysis techniques using validity formulas and criteria for interpreting product validity scores. The results showed that the overall average validation test result for the interactive learning media obtained a score of 89%, indicating a very valid category. Therefore, the validity of the guided inquiry-based interactive learning media has reached product validity and can be developed into the dissemination stage.
Validitas Media Pembelajaran Interaktif Berbasis QR Code Terintegrasi Model Pembelajaran PBL pada Siswa SMP Siti Izatul A’yun; Iin Murtini
Panthera : Jurnal Ilmiah Pendidikan Sains dan Terapan Vol. 5 No. 3 (2025): July
Publisher : Lembaga Pendidikan, Penelitian, dan Pengabdian Kamandanu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/panthera.v5i3.555

Abstract

The development of the times encourages various renewal efforts in the use of technology in the learning process. The purpose of this study is to design and test the validity of interactive learning media based on QR Code integrated with the Problem Based Learning (PBL) learning model for junior high school students. The research method used is the ADDIE development model which consists of five stages, namely analyze, design, development, implementation, and evaluate. The data collection technique is carried out through a product validation sheet filled out by five expert validators, consisting of three lecturers and two subject teachers. The validation results show that the material/content aspect obtained an average score of 84.61%, the systematic/graphics aspect was 81.42%, and the language aspect was 88%. The overall average of the three aspects reached 84.67%, which is categorized as very valid. In addition, the user-friendly aspect obtained an average score of 85.3%, while the ease of use aspect reached 93.8%, with a combined average of 89.55%. These findings indicate that QR Code-based interactive learning media is feasible and can be an innovative alternative to support active problem-based learning at the junior high school level.