Magfirah A. Labubung
Universitas Negeri GorontaloProdi Pendidikan Guru Pendidikan Anak Usia Dini, Universitas Negeri Gorontalo, Gorontalo, Indonesia

Published : 1 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 1 Documents
Search

The Effect of Wordwall Games on the Vocabulary Skills of Children Aged 5–6 Years Magfirah A. Labubung; Mohamad Zubaidi; Sri Wahyuningsi Laiya
Jurnal Pembelajaran Bahasa dan Sastra Vol. 5 No. 5 (2026): September 2026 | inprogress
Publisher : Raja Zulkarnain Education Foundation

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55909/jpbs.v5i5.1786

Abstract

This study aimed to determine the effect of Wordwall games on vocabulary skills. A quantitative approach with a one-group pretest-posttest design was employed, involving 16 children from Group B1. The subjects were children aged 5–6 years at RA Al-Ikhlas Birobuli, Palu City. Data were collected using a vocabulary skill test administered before and after eight sessions of Wordwall game interventions. The data were analyzed using descriptive statistics—specifically the mean, standard deviation, and maximum and minimum scores—as well as parametric inferential statistics, namely the paired-samples t-test. The results showed that the average vocabulary skill score increased from 12.62 to 27.38. Regarding performance categories, 87.5% of the children fell into the "Developing Very Well" (BSB) category, while 12.5% ??fell into the "Developing as Expected" (BSH) category. The paired-samples t-test yielded a significance value of 0.000 (p < 0.05), indicating that Wordwall games had a significant effect on the children's vocabulary skills. With an average score increase of 14.75 points, Wordwall proved to be an effective, interactive, and engaging learning medium for enhancing the vocabulary skills of early childhood learners.