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Analisis Pengaruh Desain Karakter Game Troublemaker Terhadap Motif Player Melakukan Keputusan Bermain Amelia, Annisa; Rahman, Aditya; Solicitor, Aileena
SULUH: Jurnal Seni Desain Budaya Vol 7, No 1 (2024)
Publisher : Universitas Islam Nahdlatul Ulama Jepara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34001/jsuluh.v7i1.7175

Abstract

Menurut Outlook Pariwisata & Ekonomi Kreatif 2023/2024, sektor games mengalami laju pertumbuhan hingga mengungguli sektor music. Salah satu faktornya adalah game indie produksi anak bangsa yang menyita banyak perhatian gamers. Game indie merupakan game produksi pengembang independen tanpa naungan penerbit besar. Contohnya : DreadOut dan DreadOut 2, A Space for the Unbound, Coffee Talk, Coral Island serta Troublemaker : Raise Your Gang yang rilis 2023 lalu. Tolak ukur kesuksesan setiap indie game developer Indonesia tentunya tidak semata-mata disebabkan oleh para "gamers Indonesia" yang FOMO (Fear of Missing Off) ingin memainkan game hasil anak bangsa, namun disertai pula dengan motif-motif lainnya.          Penelitian ini bertujuan menganalisis motif player memutuskan memainkan game Troublemaker : Raise Your Gang, merupakan penelitian deskriptif dengan pengambilan sampel melalui teknik non-probability sampling dengan purposive sampling yang secara khusus menganalisis empat karakter di sampul game-nya. Data pendukung diperoleh dari dokumen press kit Gamecom Team. Hasil penelitian menyatakan faktor yang mempengaruhi motif player melakukan keputusan bermain secara berurutan adalah story (alur cerita), desain karakternya, gameplay, serta graphic & environtment dengan memenuhi aspek visual yang menurut audiens paling menarik adalah  tema “gelud” (perkelahian) yang dieksekusi kedalam game ini.
Perbandingan Laju Penurunan Muka Tanah Menggunakan Metode DInSAR dengan Pengolahan Data Aktual Amelia, Annisa; Kurniadin, Nia; Wumu, Romansah; Suryalfihra, Shabri Indra
Journal of Geomatics Engineering, Technology, and Science Vol. 2 No. 1 (2023): September 2023
Publisher : P3KM Politani Samarinda

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51967/gets.v2i1.29

Abstract

This research is motivated by how the data generated from the capabilities of the radar technology used in monitoring land subsidence using the DInSAR (Differential Interferometry Synthetic Aperture Radar) method is compared with actual data in the mining sector. The purpose of this study was to determine the suitability of the land subsidence rate using the DInSAR method against the actual data. DInSAR processing is carried out using a pair of Sentinel-1 Terrain Observation by Progressive Scans (TOPS) images with acquisition times before and after changes in conditions due to mining activities. Actual data processing in the form of topographical data at the End of the Month (EOM) by carrying out the drape elements process by 30 sample points to provide information on the value of changes in elevation that occur within a period of three months. The results of the research show that there is a discrepancy between the data generated using the DInSAR method and the actual data. This can be due to the limitations of radar sensors in detecting soil dredging activities in mining areas. So that further processing is needed so that the results of Sentinel-1 Image processing with the DInSAR method can represent the value of land subsidence in the field.