Cahyani, Fajar
Unknown Affiliation

Published : 2 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 2 Documents
Search

Praktik Jual Beli Tebasan Dalam Perspektif Hukum Ekonomi Syariah Cahyani, Fajar
Jurnal Justisia Ekonomika: Magister Hukum Ekonomi Syariah Vol 1 No 01 (2017)
Publisher : Universitas Muhammadiyah Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30651/justeko.v1i01.1020

Abstract

Gambaran Penduduk Kabupaten Tuban sebagian besar bermatapencaharian dari bercocok tanam atau bekerja di bidang pertanian. Siklus pertaniannya dalam satu tahun kacang tanah bisa ditanam 2 (dua) kali, dan setelahnya ditanam jagung. Praktik jual beli tebasan muncul dari kebiasaan masyarakat yang menjual hasil pertanian sebelum dipanen. Dan praktik jual beli tebasan kacang tanah dilakukan ketika kacang tanah sudah berumur 75-80 hari. Dan ada 3 (tiga) macam pembayarannya, yaitu pembayaran lunas ketika kacang tanah belum dipanen, pembayaran lunas setelah dipanen dan pembayaran dengan uang panjar. Kesesuaian jual beli tebasan kacang tanah jika dilihat sudut pandang hukum ekonomi syariah telah sesuai. Jual beli tebasan kacang tanah yang dilarang dalam hukum ekonomi syariah yaitu jual beli yang mengandung unsur gharar. Untuk sistem pembayarannya porsekot diperbolehkan dengan tujuan agar terjadi perikatan, tapi dilarang bila terjadi pembatalan jual beli porsekot hangus oleh penjual. Jual beli tebasan dengan uang tunai ketika panen ini merupakan jual beli yang paling sah diantara ketiga bentuk jual beli tebasan, karena keadilan dapat tercapai. Kata kunci :  praktik, jual beli, tebasan, perspektif, hukum ekonomi syariah.
PENGEMBANGAN GAME EDUKASI BERBASIS MULTIMEDIA INTERAKTIF PADA MATERI PERKALIAN UNTUK SISWA KELAS 3 SEKOLAH DASAR Naftali Anggita Cahyani, Naftali; Agustini, Ferina; Cahyani, Fajar
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 2 (2026): Volume 11 No. 02, Juni 2026.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i2.46529

Abstract

Low student understanding of multiplication material in elementary school mathematics learning, caused by the use of less varied teaching methods and the lack of interactive learning media. This research aims to develop interactive multimedia-based educational game media for multiplication material and to determine its level of validity, practicality, and effectiveness in improving students' cognitive abilities. This study employs a Research and Development (R&D) method with the ADDIE development model, encompassing analysis, design, development, implementation, and evaluation stages. The research subjects were 21 third-grade elementary school students. Data collection techniques included observation, interviews, questionnaires, and tests. Data were analyzed using descriptive qualitative and quantitative techniques. The results indicate that the developed educational game media was declared valid based on assessments by material and media experts. Additionally, the media was deemed highly practical based on responses from teachers and students. Effectiveness testing showed an improvement in students' learning outcomes on multiplication material after using the learning media, as evidenced by higher posttest scores compared to pretest scores.