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Ubiquitous Learning with Online Project-Scratch Programming: Enhancing Student Engagement and Developing Problem-Solving Skills Asmara, Andik; Ma, Hongbo
Jurnal Edukasi Elektro Vol. 8 No. 2 (2024): Jurnal Edukasi Elektro Volume 8, No. 2, November 2024
Publisher : DPTE FT UNY

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jee.v8i2.78719

Abstract

Low student engagement in online learning is a challenge faced by many educators. The choice of tools used in online learning is also critical in determining whether they support ubiquitous learning for students. One tool that has proven effective in traditional (classroom) learning to increase engagement and problem-solving skills is Problem-Based Learning (PBL) on the Scratch platform. The purpose of this study is to examine whether PBL-Scratch can increase student engagement and perceptions of problem-solving skills in online learning. The study uses a quasi-experimental approach with a simple t-test analysis. The results indicate that PBL-Scratch can increase student engagement with a significance of 0.008 and perceived problem-solving skills in online learning with a significance of 0.025, making it a viable tool for ubiquitous learning.
An analysis on students' thesis topics and research types in automotive engineering education program Siswanto, Ibnu; Ma, Hongbo; Kurniawan, Sigit
Jurnal Pendidikan Vokasi Vol. 12 No. 1 (2022): February
Publisher : ADGVI & Graduate School of Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jpv.v12i1.47310

Abstract

This study aims to analyze the topics and types/methods of research in the thesis of students of the Automotive Engineering Education study program, Universitas Negeri Yogyakarta. This research is descriptive research. The types/methods were descriptive models, Action Research, Ex Post-Facto, Research and Development, Evaluation, and Experimental Research (100, 69, 50, 35, 30, and 23 studies respectively). The study was conducted by analyzing 320 student thesis articles published from 2014 to 2018 in the Yogyakarta State University student e-journal. The results showed that the student's thesis topics consisted of 5 research topics, namely: education (139 topics), learning (120 topics), media development (43 topics), university issues (9 topics), and automotive engineering topics (9 pieces). Based on the results of the research, the types/research methods used were categorized into six methods, namely descriptive models (100 studies), classroom action research (69 studies), ex-post-facto (50 studies), research and development (48 studies), evaluation (30 studies), research and experimental (23 studies).