Nazhar, Ryanty Derwentyana
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Penyajian Ruang Pamer Sejarah Museum Bank Indonesia Dengan Teknik Pencahayaan Teatrikal Rizki, Muhamad Fadhlin; Nazhar, Ryanty Derwentyana
DIVAGATRA - Jurnal Penelitian Mahasiswa Desain Vol 1 No 1 (2021): DIVAGATRA #01
Publisher : Fakultas Desain Universitas Komputer Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (653.919 KB) | DOI: 10.34010/divagatra.v1i1.4876

Abstract

The museum is a place that displays objects related to history and a means of research and recreation. The object that is patched has a museum that has information that must be conveyed to visitors. The layout of the exhibits in the museum room is a factor that must be considered so that communication between the exhibitors and visitors can run smoothly. The layout can make it easier for visitors to find information enjoying the objects shown. Another factor that helps to attract people's interest to enjoy these objects is the lighting technique. The use of theatrical techniques in museums can attract the interest of the public, also can give another impression that will be captured by visitors here. The Bank Indonesia Museum located in Jakarta is a museum that shows the development of banks in Indonesia. By using a case study method through visual analysis of lighting, the lighting techniques in this room will be polished the impression conveyed to visitors.
Peranan Material Interior dalam Pengendalian Akustik Auditorium Bandung Creative Hub Putra, Alnugraha Rachman; Nazhar, Ryanty Derwentyana
Waca Cipta Ruang Vol. 6 No. 2 (2020): Waca Cipta Ruang : Jurnal Ilmiah Desain Interior
Publisher : Program Studi Desain Interior Unikom

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34010/wcr.v6i2.4123

Abstract

Acoustics in an auditorium interior have a vital role in the continuity of activities in it. Activities in the auditorium are closely related to audio and visual, so designing an auditorium requires an acoustic control system, not only visual elements are considered, but also sound or acoustic control requires special attention. This study describes the role of interior materials in acoustic control in a multifunctional auditorium in the Bandung Creative Hub building, West Java. To determine the quality of the room acoustics under study, the research method used is descriptive analysis by processing data in the form of images, field notes, documentation, and supporting theories according to the principles of interior design science. This study concludes that the interior materials in the multifunctional auditorium in the Bandung Creative Hub Building have met the applicable standards in the acoustic control of the auditorium space. The benefit of this research is that it can be used as a benchmark for auditorium design and can be a reference for space design that requires special acoustic treatment in the future.
Penyajian Ruang Pameran Sejarah Berteknologi Augmented Reality pada Museum Gedung Sate Bandung Nazhar, Ryanty Derwentyana; Rosid, Yosep Sulaeman
Waca Cipta Ruang Vol. 6 No. 1 (2020): Waca Cipta Ruang : Jurnal Ilmiah Desain Interior
Publisher : Program Studi Desain Interior Unikom

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34010/wcr.v6i1.4193

Abstract

Penelitian ini membahas mengenai penyajian sebuah ruang pameran yang didukung oleh media penyampaian digital augmented reality (AR). Metode yang digunakan dalam penelitian ini adalah observasi lapangan dan dokumentasi sebagai data yang dianalisa. Terdapat beberapa jenis media digital yang dapat diaplikasikan pada museum untuk memberikan informasi dengan cara yang menarik, informatif dan interaktif untuk pengguna, salah satunya adalah augmented reality (AR). Augmented reality merupakan teknologi yang menggabungkan sebuah lingkungan nyata dengan dunia maya dalam bentuk citra tiga dimensi yang disajikan dalam layar. Penulis melakukan pengamatan mengenai penerapan teknologi AR pada ruang pameran sejarah di museum Gedung Sate. Teknologi tersebut menyebabkan pengunjung dapat menikmati ruangan yang disajikan dengan dua cara, yaitu yang dapat dinikmati secara nyata (real) dan ruangan yang ditangkap oleh visual pengunjung secara maya/virtual, walaupun berada pada ruangan yang sama. Di ruang ini pengunjung dapat mengambil peran tidak hanya sebagai audiens namun juga sebagai 'pemain' (pemeran).Pemanfaatan media digital dalam museum berguna untuk menunjang ketertarikan masyarakat dalam mencari informasi dengan lebih interaktif dan intuitif. Pemanfaatan penerapan media digital sebagai metode penyampaian informasi pada museum dapat meningkatkan nilai edukasi, dan juga menarik minat pengunjung untuk mempelajari sejarah dengan cara yang menyenangkan.
PEMBENTUK ATMOSFER TRADISIONAL PADA RESTORAN PESONA KAMPUNG SUNDA Nazhar, Ryanty Derwentyana
Narada : Jurnal Desain dan Seni Vol 11, No 3 (2024)
Publisher : Universitas Mercu Buana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22441/narada.2024/v11.i3.002

Abstract

Pesona Kampung Sunda Restaurant integrates a variety of interior design elements inspired by the cultural heritage of West Java, including flooring, walls, ceilings, decorations, and furniture. The traditional atmosphere of Kampung Sunda is reflected from the entrance, courtyard, bale-bale (terrace), to the kitchen designed to resemble a pawon (traditional Sundanese kitchen). This study is significant in documenting and preserving cultural heritage within the business sector and in fostering innovative interior design that emphasizes local culture. The research aims to analyze how traditional Sundanese design elements are applied in creating a homey and village-like ambiance in the restaurant. A descriptive-analytical method was employed, with Pesona Kampung Sunda Restaurant in Bandung as the object of study. The research specifically focused on areas integrating traditional Sundanese elements to create an atmosphere aligned with the restaurant's identity. Data were collected through site surveys, visits to Kampung Naga, and interviews with representatives from both the restaurant and the Kampung Naga community. Findings reveal that the restaurant's interior design extensively references traditional elements from Kampung Naga and the surrounding areas of Garut. Most furniture and utensils are used according to their original functions, while others are decorative. This multisensory approach, involving texture, aroma, and sound, effectively creates a distinctive Sundanese ambiance, enhancing visitor interest and attraction.