Claim Missing Document
Check
Articles

Found 2 Documents
Search

PERAN GURU DALAM MENERAPKAN PEMBELAJARAN MATEMATIKA YANG MENYENANGKAN BAGI ANAK USIA DINI Wardhani, Dina Kusuma
JURNAL PAUD AGAPEDIA Vol 1, No 2 (2017): Desember 2017
Publisher : Universitas Pendidikan Indonesia (UPI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (423.084 KB) | DOI: 10.17509/jpa.v1i2.9355

Abstract

Introducing and teaching math to early childhood are suggested to be able to understand the child's development area because it can be applied the appropriate concepts and constraints in accordance with the child’s ability so that the child’s feel comfortable with the material conveyed. If child’s development can be understood then the correct mathematical concepts it can be given to the child’s, avoid mathematical fears, help the child’s learn mathematics naturally through playing activity. Math games are given gradually; start with counting objects, experiences of concrete events experienced through observation of the natural surroundings, knowledge and skills in the game of mathematics. It can be given gradually according to the level of difficulty, for example from concrete to abstract, easy to difficult and simple to complex. The mathematical game will work if children are given the opportunity to participate and be stimulated to solve their own problems. Ketika berniat mengenalkan dan mengajarkan matematika kepada anak usia dini disarankan untuk dapat memahami area perkembangan anak karena melalui pijakan tersebut kita dapat menerapkan konsep dan batasan yang tepat sesuai dengan kemampuan anak sehingga anak merasa nyaman dan tidak bingung dengan materi yang kita sampaikan. Bila kita dapat memahami area perkembangan anak maka kita dapat memberikan materi kepada anak-anak berdasarkan konsep matematika yang benar, menghindari ketakutan matematika sejak awal,  membantu anak belajar matematika secara alami melalui kegiatan bermain, Permainan matematika diberikan secara bertahap diawali dengan menghitung benda-benda atau pengalaman peristiwa kongkrit yang dialami melalui pengamatan terhadap alam sekitar, pengetahuan dan keterampilan pada permainan matematika diberikan secara bertahap menurut tingkat kesukarannya, misalnya dari konkret ke abstrak, mudah ke sukar  dan dari sederhana ke yang lebih kompleks. Permainan matematika akan berhasil jika anak-anak diberi kesempatan berpartisipasi dan dirangsang untuk menyelesaikan masalah-masalahnya sendiri.
Implementation of Brain Gym Habits for Children at Tirtayasa Islamic Kindergarten Wardhani, Dina Kusuma; Hidayati; Jannah, Roihatul; Putri, Melani Duwita; Patrisia, Rezza Aini Patrisia; Nurasiah, Aas; Apriyani, Ria Bela Apriyani; Rismawati, Gita Triana; Sulistianti, Nadia Melita; Rahmawati, Sintia
Contemporary Journal of Applied Sciences Vol. 2 No. 7 (2024): July 2024
Publisher : PT FORMOSA CENDEKIA GLOBAL

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55927/cjas.v2i7.12365

Abstract

Brain gymnasium is related to the ability to integrate the upper brain (cortex) and lower brain (brainstem), and the lateral and focus dimensions are related to the ability to integrate the back and front of the brain. Early childhood development learning patterns can be improved by combining the left and right brain. This study uses a qualitative descriptive approach. Data were collected through observation, interviews, and documentation. Interviews were conducted with the principal and class teachers and documentation was collected of several activities carried out by the children of Tk Islam Tirtayasa brain gym before the start of learning taking place in their respective classes for example Brain buttons (brain switch), The thinking cap (plug your ears), Brain cross crow (cross movement), Brain lazy 8s (sleeping eights), Hook Ups (relaxing hooks) and Uniting the brain because it becomes easier and more focused