Dzaky, Fauzan Abiyyu
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SENI BATIK UNTUK MENINGKATKAN KREATIFITAS, PRODUKTIFIAS, DAN KOMPETENSI ANAK PANTI ASUHAN AT-TAQWA Faozi, Achmad -; Dzaky, Fauzan Abiyyu; Sukmawati, Dian Sadat; Sari, Khofifah -; Pangestika, Indri -
Admisi dan Bisnis Vol 20, No 2 (2019): JUNI 2019
Publisher : Politeknik Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (86.585 KB) | DOI: 10.32497/ab.v20i2.1652

Abstract

As the times progressed, soft skills training to improve the creativity of the younger generation began to decrease. The younger generation tends to be more concerned with gadgets and games. This makes the younger generation tend to be lazy to think, lazy to move, lazy to be creative so that it becomes someone who has low soft skills and does not have any competence. The student creativity program (PKMM) at the At-Taqwa orphanage was held to enhance creativity by means of batik training, media promotion with CorelDraw, and marketing training. The purpose of the Creative Youth program is to improve the creativity, productivity and competence of children in the At-Taqwa orphanage so as to produce useful benefits for the welfare of the Orphanage. At-Taqwa Orphanage located in Meteseh Sub-District, Tembalang Sub-District, Semarang City houses 172 children from elementary school to college. The daily conditions of the orphanage children are formal schools and recitation. The results obtained from the PKMM program are that At-Taqwa orphanage children can develop batik artistic creativity and market it so that the benefits obtained can benefit the welfare of the At-Taqwa orphanage. The development of creativity by batik can increase productivity, and competence for At-Taqwa orphanage children
Implementation of Scrum Framework Agile Method to Develop Integrated Asset Management Information System at Universitas Diponegoro Inventory Module Dzaky, Fauzan Abiyyu; Kurniawan, Defri
Jurnal Masyarakat Informatika Vol 14, No 1 (2023): JURNAL MASYARAKAT INFORMATIKA
Publisher : Department of Informatics, Universitas Diponegoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.14710/jmasif.14.1.52605

Abstract

Diponegoro University Property (BMU) requires an inventory process by the assets and logistics division at least once every five years. The inventory process is still manually. So it is necessary to develop an Integrated Asset Management Information System Inventory Module. The development of an information system that used the Big Bang and Use Case Points method, in this study the Agile method with Scrum Framework will be implemented based on considerations. Scrum as a framework that implements Sprints to break down complexity and accommodate priority features that need to be built from an information system, also divides the roles in implementing development into Product Owner, Developer Team and Scrum Master. The results of implementing this method can be a solution to several problems that arise during development, that is : dividing roles with existing teams, accepting all updates and changes originating from user evaluations through mutual agreement, work transparency which can be a reference in assigning the workload of each team members, regular periodic inspections to remind each member of development targets and goals, as well as adapt to implementing conditions, especially in adjusting communication and implementation times. So make information system development time can implemented shorter.