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Smart SIAKAD Android based using RecyclerView Azizah Azizah; Iskandar Fitri; Fauziah Fauziah; Nur Hayati
SISFOTENIKA Vol 10, No 2 (2020): SISFOTENIKA
Publisher : STMIK PONTIANAK

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (659.458 KB) | DOI: 10.30700/jst.v10i2.958

Abstract

The Academic Information System (SIAKAD) android-based  is an information system that can facilitate students and prospective students in obtaining information about the University and academics through mobile devices. The stages of study used waterfall method consisting of analysis, design, coding, testing and maintenance. This application is made using the RecyclerView method in conducting the application development of academic information systems and conducting tests such as Whitebox, blackbox, test devices and UI respondents. The results from the test of the whitebox, the total number of Cyclomatic Complex city (cc) amounted to 11, the Region of 15 and the independent Path of 11. The trial of the blacblox got the result that the app is already able to provide information to your existing needs. The tests of testing whether the function and appearance of the app is feasible to use and for a device trial it is obtained the average app access time of 45 seconds and the visual application display 100%. The others trial is conduct with respondents as many as 23 respondents by testing the application has been running well with the results 52.2% agreed, 39.1% very agreed and 8.7% disagree. Further of development can be directed to the addition of other features that don't exist yet. In addition, it can also be developed for mobile users in addition to Android operating systems such as iOS.
Augmented Reality Katalog Penjualan IT Hardware Pada PT. Unibless Menggunakan Algoritma MSER (Maximally Stable Extermal Regions) Fahri al Rasyid; Iskandar Fitri; Andrianingsih Andrianingsih
SMATIKA JURNAL Vol 10 No 02 (2020): SMATIKA Jurnal : STIKI Informatika Jurnal
Publisher : LPPM STIKI MALANG

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32664/smatika.v10i02.514

Abstract

In today's digital age, based on a lot of business competition to attract consumers who still use promotions through brochures or websites, then with the advent of Augmented Reality (AR) technology, business entrepreneurs especially in the field of IT Hardware can adopt AR technology in the marketing of its products. The technology can display 3-dimensional objects in real time, so consumers can see hardware IT models more interactively and interestingly. In supporting AR development, the study used the MSER (Maximally Stable Extremal Regions) algorithm identified as one of the best image capturers due to its resistance to changes in angle of view, scale or pixel, and lighting, as well as sensitivity to blurred imagery by testing based on pixel density by intensity, in terms of accuracy of light reusability rate, as well as the speed at which 3D objects appear based on distance when reading markers. Thus the researchers get the appropriate test results that the tighter the pixels then the more perfect the AR object will appear, and also with sufficient light intensity and suitable distance, the easier it will be to appear perfect. The results of this study resulted in an application that runs on the android platform as one of the supporting in the marketing promotion of IT Hardware products in a more interactive way, because the use of AR with MSER algorithm is very helpful for the company to more clearly provide in detail and detail regarding the 3D object specifications of a product that wants to be sold without carrying the product, and can also help consumers to see products marketed by other sellers or companies so that consumers will be interested in buying IT Hardware products from PT. Unibless.
Penerapan Augmented Reality Pada Brosur Smartphone Menggunakan Algoritma FAST Corner Detection Savanah Sekar Arum; Iskandar Fitri; Rini Nuraini
SMATIKA JURNAL Vol 11 No 01 (2021): SMATIKA Jurnal : STIKI Informatika Jurnal
Publisher : LPPM STIKI MALANG

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32664/smatika.v11i01.526

Abstract

Technological advances in the globalization era, widely utilized in various fields, one of which is in the field of business. For example, in promotional media, the presence of augmented reality technology which is a technology that brings 3D virtual objects created using computers, into the real world of 3D. The way augmented reality works itself is by tracking markers through a camera that acts as an eye that can recognize objects and then project in real time. Therefore, the technology will be applied to this research, which discusses the application of augmented reality in smartphone brochures with FAST Corner Detection (FCD) algorithm. The purpose of using augmented reality technology in this brochure, to make the reader can see 3D objects in the brochure using the smartphone augmented reality application that can be installed on the reader's smartphone. And the function of using FCD algorithm itself is to recognize markers by tracking the central points (angles) in the marker image. The test result of this study is that the application can be used well to scan markers at a sufficient intensity of light to a lot of light and with a distance of ≤50 cm - <80 cm from the AR camera to the marker.
Sistem Informasi Persebaran ODP (Optical Distribution Point) Telkom Pemalang Berbasis WebGIS dengan Leaflet Anis Supriatin; Iskandar Fitri; Sari Ningsih
SMATIKA JURNAL Vol 11 No 01 (2021): SMATIKA Jurnal : STIKI Informatika Jurnal
Publisher : LPPM STIKI MALANG

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32664/smatika.v11i02.531

Abstract

This study aims to design an information system that can assist Telkom's ODP (Optical Distribution Point) data processing. ODP is a fiber optic support device to help distribute core optics to several Indihome customers. With this information system, it can make it easier for the Indihome admin and sales force to know the ODP distribution points that are still usable or full. The information system for the distribution of ODP Telkom Pemalang based on WebGIS (Website Geographic Information System) was created using a leaflet library, codeigniter 3 framework and mysql database. Leaflet libraries are used to build web-based interactive maps that support desktop and mobile platforms. The results of this study are the use of L.map to generate maps and view settings for locations on the map. Besides that, it also uses L.marker as a marker of the point and ODP information at the location using latitude and longitude. The results of the L.map test were carried out at several longitude and latitude points at several location points in Pemalang district and generated views that match the location. Usability test results from this system produced effectiveness of 4,30 and efficiency of 4,16 on a scale 1-5.
EFEK KEEPALIVE DAN HOLDTIME PADA KOMBINASI PROTOKOL ROUTING OSPF DAN BGP UNTUK MENINGKATKAN WAKTU KONVERGENSI Delles Lesmana; Iskandar Fitri; Novi Dian Nathasia
Jurnal Informatika Vol 18, No 1 (2018): Jurnal Informatika
Publisher : IIB Darmajaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30873/ji.v18i1.1119

Abstract

Redistribusi protokol routing saat ini sering dijumpai dibanyak kasus seperti penggabungan dua perusahaan atau ketika jaringan internal didalam satu Autonomous System (AS) ingin terhubung dengan internet yang terdiri dari ribuan AS yang berbeda. Open Shortest Path First (OSPF) adalah salah satu protokol routing Interior Gateway Protocol (IGP) yang paling banyak digunakan, sementara Border Gateway Protokol (BGP) merupakan satu-satunya protokol routing yang digunakan di internet. Salah satu kekurangan BGP yaitu memiliki waktu konvergensi yang paling lambat dibanding yang lain [8]. Oleh sebab itu banyak penelitian dilakukan agar dapat mengurangi waktu konvergensi BGP diantaranya adalah dengan pengaturan keepalive dan hold time BGP. Pada penelitian ini dilakukan simulasi redsitribusi protokol routing OSPF dan BGP dengan mengatur nilai keepalive dan hold time BGP untuk menghasilkan waktu konvergensi yang cepat. Nilai optimal keepalive dan hold time pada penelitian ini adalah 30 detik untuk hold time dan 10 detik untuk keepalive yang menghasilkan rata-rata waktu konvergensi 28.86 detik yang lebih cepat dibanding penelitian sebelumnya [2].
Absensi Pengenalan Wajah Menggunakan Menggunakan Algoritma Eigenface Berbasis Web Satria Putra Putra; Iskandar Fitri; Sari Ningsih
Journal of Applied Informatics and Computing Vol 5 No 1 (2021): July 2021
Publisher : Politeknik Negeri Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30871/jaic.v5i1.2711

Abstract

During the Covid-19 virus pandemic as it is currently being experienced in Indonesia is very rapidly spreading, forcing the government to impose a PSBB (Pembatasan Sosial Bersekala Besar) system in several regions in Indonesia. With the government regulation on health protocols, many companies must take action to minimize the spread of the Covid-19 virus. In this situation with daily activities opens opportunities for the Covid-19 virus to spread very quickly, especially in the office sphere. The spread of the Covid-19 virus could be through an attendance system that still uses finger print tools used to collect employee attendance data. In this study, attendance application developed using facial recognition method as key for employee data retrieval. This method of facial recognition is applied in real time with a certain distance and lighting. Eigenface algorithm is used as a training process for employees' faces that have been inputted before. The results of the training data will be saved to a database which is then used as a key to recognize the faces of employees who will perform attendance. In the results of the trial the attendance data application will enter when the level of facial recognition is above 70%.
Analisa Dan Perancangan Infrastruktur Jaringan Komputer Untuk Mendukung Pengembangan Implementasi Electronic Government (Studi Kasus Pemerintah Kabupaten Sumbawa Barat) Shinta Esabella; Iskandar Fitri
KILAT Vol 4 No 2 (2015): KILAT
Publisher : Sekolah Tinggi Teknik - PLN

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1751.726 KB) | DOI: 10.33322/kilat.v4i2.449

Abstract

The purpose of writing is to be able to know the performance of the service based on the parameters of Quality of Service (QoS) in Computer Networking Infrastructure Sumbawa Barat Regency Government, where the research begins with the building in the Existing Scenario Simulator OPNET version 14.5 and Design Simulation results were compared with the design of the new Computer Network Infrastructure , while the process of analysis and design of the network infrastructure is built using Network Dev0elopment Life Cycle (NDLC). In the study, the data was taken based on the results of observation, interview and documentation study, which found problems in the implementation and management of e-Government in Sumbawa Barat Regency Government in the form of Condition Data exchange within and between SKPD up to this time using the media of the use of the Internet Service Provider and Computer Network Infrastructure as a whole has not been integrated. Results of the comparison Existing and Simulation Design Simulation in 3 test scenarios, simulation results show that the design has a delay, jitter and packet end to end delay is low and a high response time. Thus concluded in this study, that by using Computer Network Infrastructure Design new ones can provide convenience in the development of e-Government applications.
Aplikasi Absensi Online Berbasis Web Menggunakan Algoritma Sequential Searching Arif Febrianto; Fauziah F; Iskandar Fitri
JURNAL REKAYASA INFORMASI Vol 10 No 2 (2021): JURNAL REKAYASA INFORMASI Vol 10 No 2 Oktober 2021
Publisher : PROGRAM STUDI SISTEM INFORMASI INSTITUT SAINS DAN TEKNOLOGI NASIONAL (ISTN)

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Attendance application is very important to know the presence of its employees in a company. The finger print method is very inconvenient for attendance managers, especially when recapitulating attendance data, plus the Aroma Kopi company currently has implemented WFH so that it requires sufficient time for attendance with the finger print method. Employees are required to make a work report by submitting proof of work and attendance. From the large number of employee data, it will be very difficult for data managers to find attendance data and employee data. The purpose of this study is to test the attendance application as a tool for employee attendance during the current WFH period, and can help data managers in searching data, so data can be found more quickly. And make it easier for system managers to report employee attendance which will later be submitted to superiors. Sequential Searching Algorithm is a method used to find data more quickly and effectively. In the test results of each tested function is valid, and it can be concluded that the Search method can run well and as expected. The speed performance of the sequential searching method with 10 employee data and 60 attendance data reached an average of 0.02 seconds.