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TEKNOLOGI DAN MEDIA PEMBELAJARAN PENDIDIKAN AGAMA ISLAM soheh, Moh.; Subhan, Moh
Jurnal Al-Ulum : Jurnal Pemikiran dan Penelitian Ke-Islaman Vol 4 No 2 (2017): Jurnal al- Ulum: Jurnal Pemikiran dan Penelitian ke-Islaman
Publisher : Universitas Islam Madura

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (402.106 KB) | DOI: 10.31102/alulum.4.2.2017.180-190

Abstract

Educational technology is defined as a design of learning that is designed by using certain methods and presented with various learning tools intended to facilitate learning. Learning media are all sesuau that can channel messages that can stimulate the mind, persaaan, attention, and willingness of students so as to encourage the happening of the process bejar to students. Learning technology began to emerge in line with the development of education that gave birth to the educational revolution. The educational revolution took place at four stages of the revolution. The first revolution occurs when parents are unable to provide education to their children so they have to entrust to a teacher, both because teachers have the desire to provide education to many students at once so that the occurrence of classical learning, the third occurs when teachers have the desire to provide education to many students at the same time in a shorter time because learners are equipped with learning materials. This revolution occurs when the development of advanced technology began rapidly, then the teacher wanted to use it for the purposes of education with the aim that learning bias done quickly and efficiently with students equipped with the expertise to use various technologies to prepare independent students.
Deep Learning as a Solution to Solving Students' Problems Regarding Creative Thinking Skills: A systematic Literature Review Using Prisma Sumo, Maimon; Budiyanto, Ratno; Alfarisi, Moh; Haikal, moch; Soheh, Moh.
Jurnal Pendidikan Sains Universitas Muhammadiyah Semarang Vol 14, No 1 (2026): JURNAL PENDIDIKAN SAINS UNIVERSITAS MUHAMMADIYAH SEMARANG
Publisher : Pendidikan Kimia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26714/jps.14.1.2026.1-13

Abstract

Creative thinking skills are among the most needed skills in the 21st Century to face the complexities of the future. However, many Indonesian students still lack these skills. The purpose of this research is to explore the role of immersive learning as an instructional approach in improving students' creative thinking skills and problem-solving skills through a literature study. The method used was a systematic literature review using the PRISMA approach, which allows for the selection and analysis of articles from various scientific databases in a transparent, systematic manner. The results showed that the immersive learning approach was consistently positively associated with improvements in students' creative thinking and problem-solving. Immersive learning has been proven effective in encouraging students to analyse, synthesise, and apply knowledge comprehensively, thereby stimulating innovation and creative problem-solving. Implications: These findings are broad and can influence curriculum design, teaching practices, teacher professional development, and further research. Deep learning can be a transformative learning approach to developing the 21st-century skills they need to succeed in an increasingly complex and dynamic world. Further research should expand to include other pedagogical skills, such as the use of technology-integrated learning models.