Andriani, Jane
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Self-Confidence Moderates The Effect of Basic Accounting, Mathematics Learning Outcomes, and Learning Behaviour on Accounting Understanding Andriani, Jane; Listiadi, Agung
Economic Education Analysis Journal Vol 10 No 1 (2021): Economics Education Analysis Journal
Publisher : Department of Economics Education, Faculty of Economics, Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/eeaj.v10i1.39165

Abstract

This research, aims to analyze the influence of accounting abilities, learning outcomes of mathematics, and learning behaviour towards the level understanding of accounting partially and self confidence can moderate the relationship between basic accounting abilities, learning outcomes of mathematics, and learning behaviour towards the understanding of accounting partially. The respondent of this research were 105 tenthgrade accounting students with probability sampling techniques. Data analysis techniques using software warpPLS 6.0 with the results of research shows that: (1) not related basic accounting ability and learning behaviour with the level of accounting understanding partially (2) there is an influence beetween learning outcomes of mathematics with undesrstanding of accounting (3) self-confidence is not a moderating variable between basic accounting abilities, learning outcomes of mathematics, and learning behaviour towards the level of accounting understanding partially.Suggestions for next research can use other aspects related to comprehenssion of accounting other than used in this study and can develop research instruments that do not only refer to the indicators that have been used.
Self-Confidence Moderates The Effect of Basic Accounting, Mathematics Learning Outcomes, and Learning Behaviour on Accounting Understanding Andriani, Jane; Listiadi, Agung
Economic Education Analysis Journal Vol 10 No 1 (2021): Economic Education Analysis Journal
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/eeaj.v10i1.39165

Abstract

This research, aims to analyze the influence of accounting abilities, learning outcomes of mathematics, and learning behaviour towards the level understanding of accounting partially and self confidence can moderate the relationship between basic accounting abilities, learning outcomes of mathematics, and learning behaviour towards the understanding of accounting partially. The respondent of this research were 105 tenthgrade accounting students with probability sampling techniques. Data analysis techniques using software warpPLS 6.0 with the results of research shows that: (1) not related basic accounting ability and learning behaviour with the level of accounting understanding partially (2) there is an influence beetween learning outcomes of mathematics with undesrstanding of accounting (3) self-confidence is not a moderating variable between basic accounting abilities, learning outcomes of mathematics, and learning behaviour towards the level of accounting understanding partially.Suggestions for next research can use other aspects related to comprehenssion of accounting other than used in this study and can develop research instruments that do not only refer to the indicators that have been used.
Accounting Gamified (Accmified) Sebagai Media Pembelajaran Interaktif Materi Siklus Akuntansi Perusahaan Jasa Andriani, Jane; Hakim, Luqman; Listiadi, Agung
JPEK: Jurnal Pendidikan Ekonomi dan Kewirausahaan Vol 7 No 2 (2023): JPEK (Jurnal Pendidikan Ekonomi dan Kewirausahaan)
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/jpek.v7i2.23259

Abstract

In this era of progress, learning innovation follows technological developments and student characteristics. The objectives of carrying out this research are: 1) to produce and test the feasibility of developing interactive media products for the basics of gamification-based institutional financial accounting, and 2) to analyze student responses to the use of interactive learning media for the basics of gamification-based institutional financial accounting. Research and Development was chosen as the research method with the ADDIE model. The research sample used was 35 class X students. The data obtained in this research was through interviews, observations, study sheets, validation sheets and questionnaires. The suitability of the media is tested using material, media, language expert validation instruments, as well as trials on students to determine responses and interest after using the media. The research results show that the interactive learning media development product in the form of this application obtained a material validation percentage of 84.17%, media validation of 100%, and language validation of 96.92%. The student response results reached 88.74%, so this application was declared very feasible and good for use in the learning process