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Optimalisasi Pencahayaan Alami dan Buatan pada Laboratorium Komputer Menggunakan Simulasi Dialux Rahmayanti, Rahmayanti; Mutmainnah, Nur; Musa, Harun
JARI: Journal of Architecture, Research and Innovation Vol. 2 No. 1 (2025): Desember
Publisher : Program Studi Teknik Arsitektur, Fakultas Teknik, Universitas Ichsan Gorontalo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37195/jari.v2i1.1719

Abstract

This research examines the optimization of natural and artificial lighting in the ABG Computer Laboratory using Dialux simulation. The study aims to evaluate daylight performance based on window configuration, investigate the causes of deviation between simulation results and on-site illuminance measurements, and develop an artificial lighting layout that fulfills visual comfort standards for computer-based learning spaces. The initial daylight simulation revealed that 59.8% of the total floor area achieved illumination levels of ≥300 lux; however, field measurements showed substantially lower illuminance due to shading from dense vegetation in front of the façade, leading to uneven light distribution across the room. The artificial lighting simulation using 50W 6500K LED luminaires successfully provided uniform illuminance of ≥500 lux throughout the working plane. These findings confirm that a hybrid lighting system—integrating optimized daylight and artificial lighting—is the most reliable and energy-efficient solution for computer-oriented educational environments.
Aplikasi Pengenalan Huruf Untuk Anak-Anak Berbasis Mutimedia Pada TK Alfalaq Musa, Harun
Journal of Education and Teaching Learning Vol. 1 No. 2 (2023)
Publisher : PT MEDIA JURNAL DAN PENDIDIKAN

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59211/mjpjetl.v1i2.31

Abstract

Letter recognition learning media that is taught for early childhood educaton so far generally still uses books or fictures that make it possible to develop an innovation which is a book or two dimensional pictures Kindergarten is a place for coaching aimed at children from the age of four to the age of six which is carried out through the provision of educational stimuli to assist physical and spiritual growth and development so that children are ready to enter further education. teachers can work with various parties to provide this learning media. Teachers themselves can study various software to create learning media that are tailored to the needs of their students. One software that can create various media such as videos, animations, images, sounds, and so on in an easy way is Adobe Flash. The content required by users can be accessed easily and is equipped with multimedia facilities that are able to combine text, images and sound in one device. The method used in this research is descriptive method, namely research that seeks to solve existing problems systematically based on existing data.