Akmar, Norfaridatul
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Walkmeter as an alternative method to enhance elementary school students ability in solving velocity and acceleration problems Akmar, Norfaridatul
Journal of Environment and Sustainability Education Vol. 2 No. 2 (2024)
Publisher : Education and Development Research

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62672/joease.v2i2.33

Abstract

Understanding physics relies heavily on mastering mathematical formulas, essential for problem-solving, critical thinking, reasoning, and communication. Yet, students struggle due to uninspiring explanations, leading to lost focus during learning. One such topic that involves mathematical formulas in physics is velocity and acceleration. This study aims to assist physics students from Sekolah Menengah Kebangsaan Putrajaya Presint 16(1), Malaysia who have difficulties in solving velocity and acceleration drill questions by using the Walkmeter application for learning. This approach also aims to improve and enhance the teaching practices of the teacher and increase students' interest and achievement in solving velocity and acceleration questions. Initial observations during the teaching and learning process showed that there were students who were unclear and took a long time to master the velocity and acceleration drill exercises. Initial surveys through observations, document analysis, and questionnaires indicated that students easily lose focus. The difficulty in remembering formulas and the conventional methods that are not suitable caused students to take a long time to solve drill questions. An action plan was devised by developing the WalkMeter application outside the classroom. Information gathered from observations and questionnaires showed an improvement in students' interest, attitudes, and achievements after using the WalkMeter application. Overall, this study has successfully enhanced the quality of teaching by teachers and the learning experiences of students in solving velocity and acceleration drill questions more easily and effectively. This has made the out-of-classroom teaching and learning process more meaningful.
Walkmeter as an alternative method to enhance elementary school students ability in solving velocity and acceleration problems Akmar, Norfaridatul
Journal of Environment and Sustainability Education Vol. 2 No. 2 (2024)
Publisher : Education and Development Research

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62672/joease.v2i2.33

Abstract

Understanding physics relies heavily on mastering mathematical formulas, essential for problem-solving, critical thinking, reasoning, and communication. Yet, students struggle due to uninspiring explanations, leading to lost focus during learning. One such topic that involves mathematical formulas in physics is velocity and acceleration. This study aims to assist physics students from Sekolah Menengah Kebangsaan Putrajaya Presint 16(1), Malaysia who have difficulties in solving velocity and acceleration drill questions by using the Walkmeter application for learning. This approach also aims to improve and enhance the teaching practices of the teacher and increase students' interest and achievement in solving velocity and acceleration questions. Initial observations during the teaching and learning process showed that there were students who were unclear and took a long time to master the velocity and acceleration drill exercises. Initial surveys through observations, document analysis, and questionnaires indicated that students easily lose focus. The difficulty in remembering formulas and the conventional methods that are not suitable caused students to take a long time to solve drill questions. An action plan was devised by developing the WalkMeter application outside the classroom. Information gathered from observations and questionnaires showed an improvement in students' interest, attitudes, and achievements after using the WalkMeter application. Overall, this study has successfully enhanced the quality of teaching by teachers and the learning experiences of students in solving velocity and acceleration drill questions more easily and effectively. This has made the out-of-classroom teaching and learning process more meaningful.
Design and development EduPocket A+ Akmar, Norfaridatul; Nadhirah, Nur Yasmin; Tasneem, Ainul; Sabrina, Iman; Nasuha, Fitrah
Momentum: Physics Education Journal Vol 5 No 1 (2021)
Publisher : Universitas PGRI Kanjuruhan Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21067/mpej.v5i1.5700

Abstract

The objective of Science, Technology, and Engineering Mathematics (STEM), is not only focused on scientific knowledge and concepts but 21st century skills such as collaborative skills, communication, critical thinking, creativity and computational thinking should be emphasized in science learning. This concept paper discusses how to develop the EduPocket A+ and this application features easy-to-grasp notes and animations to present the Physics syllabus in a simple manner. EduPocket A+ is an (Android APK) application where individuals are able to access notes) through interactive means as well as prep individuals to answer essay questions for the SPM Physics Paper 2. A review of the literature shows that educational games can improve student academic achievement. In addition, this learning approaches provide a fun learning environment, increasing active engagement students in learning, and increase students ’interest and motivation in STEM education. However, studies on game-based learning involving students as educational games designers or inventors are still lacking in Malaysia, especially at the secondary school. Furthermore, relatively little research has focused on the development of Edu-PocketA+ as effectiveness of educational games mastery of 21st century skills in STEM. Therefore, this concept paper discusses the development of EduPocketA+ that involving students in making games in learning, facilitating strategies in physics learning concepts and improve 21st century skills among students.