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Eksplorasi Deep Learning Menghasilkan Karya Musik Menggunakan Metode Generative Adversarial Networks (GANS) (Kasus Musik Genre Pop) P, Noviyanti.; Yuliana, Y; Firgia, Listra; Hapsari, Veneranda Rini
J-SAKTI (Jurnal Sains Komputer dan Informatika) Vol 7, No 2 (2023): EDISI SEPTEMBER
Publisher : STIKOM Tunas Bangsa Pematangsiantar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30645/j-sakti.v7i2.705

Abstract

Music artistry is an enduring form of artistic expression that continues to evolve across various genres. Among these genres, pop music stands out as particularly popular. Creating musical compositions is a challenging endeavor, requiring a profound understanding of musical notation, a skill possessed by select individuals, such as musicians. Even for musicians, a wealth of references is necessary to produce fresh compositions that can be appreciated by a wide audience. This study aims to explore the creation of new pop genre music using Generative Adversarial Networks (GANs). GANs, a widely adopted method, demonstrate the capability to generate novel works by leveraging two distinct components: the Generator and the Discriminator. These models engage in a competitive interplay, with the Generator striving to produce synthetic datasets that closely resemble authentic ones, while the Discriminator endeavors to discern between datasets generated by the Generator and genuine ones. Based on the conducted research, it is evident that GANs have the capacity to generate a diverse range of new music based on acoustic piano instrument notations, employing a dataset of 50 music files in .mid format.
Eksplorasi Deep Learning Menghasilkan Karya Musik Menggunakan Metode Generative Adversarial Networks (GANS) (Kasus Musik Genre Pop) P, Noviyanti.; Yuliana, Y; Firgia, Listra; Hapsari, Veneranda Rini
J-SAKTI (Jurnal Sains Komputer dan Informatika) Vol 7, No 2 (2023): EDISI SEPTEMBER
Publisher : STIKOM Tunas Bangsa Pematangsiantar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30645/j-sakti.v7i2.705

Abstract

Music artistry is an enduring form of artistic expression that continues to evolve across various genres. Among these genres, pop music stands out as particularly popular. Creating musical compositions is a challenging endeavor, requiring a profound understanding of musical notation, a skill possessed by select individuals, such as musicians. Even for musicians, a wealth of references is necessary to produce fresh compositions that can be appreciated by a wide audience. This study aims to explore the creation of new pop genre music using Generative Adversarial Networks (GANs). GANs, a widely adopted method, demonstrate the capability to generate novel works by leveraging two distinct components: the Generator and the Discriminator. These models engage in a competitive interplay, with the Generator striving to produce synthetic datasets that closely resemble authentic ones, while the Discriminator endeavors to discern between datasets generated by the Generator and genuine ones. Based on the conducted research, it is evident that GANs have the capacity to generate a diverse range of new music based on acoustic piano instrument notations, employing a dataset of 50 music files in .mid format.
Deteksi Jenis Penyakit Dan Hama Pada Tanaman Jagung Menggunakan Arsitektur Spatial Pyramid Pooling Pada YOLOv5s Mira, M; Firgia, Listra; Thomas, Shanti
Jurasik (Jurnal Riset Sistem Informasi dan Teknik Informatika) Vol 8, No 2 (2023): Edisi Agustus
Publisher : STIKOM Tunas Bangsa Pematangsiantar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30645/jurasik.v8i2.630

Abstract

Corn is one of the important crops in the agricultural sector in the global and national economy because it is a food resource as food, animal feed and other raw materials for the community. Based on satudata.pertanian.go.id, the projected corn production in 2020-2024 will still increase between 0.94% and 0.97% per year. In this study, detection of diseases and pests in maize was carried out using YOLO technology with spatial pyramid pooling (SPP) architecture as a form of intelligent innovation in maize farming. The research data consisted of 309 image data with class values as labels representing types of disease and types of pests in corn plants consisting of Locusta (Locust), Sitophilus (Powder Flower), Spodoptera (Arrayworm), Mysus Persicase (Aphids), and Bulai . The indicators for testing and evaluating the model use precision, recall, f1 score, mAP0.5 and Map0.5:0.95 as evaluation metrics. Based on the results of training and evaluation of the model, it is known that the precision value with batch size 32 epoch 64 produces a precision value of 0.65, recall, 0.76, f1 score 0.65 Map0.5 0.704 and Map-.5:0.95 0.298. Whereas with a batch size of 64 epoch 100 the precision value is 0.73, the recall is 0.77 f1 score is 0.73 Map0.5 0.795 and Map0.5:0.95 0.346. Model predictions using YOLO technology with spatial pyramid pooling architecture in detecting types of diseases and pests in corn plants contribute to smart agriculture. With accurate information about the types of diseases and pests that attack corn plants, farmers can respond quickly and take appropriate actions, such as using specific pesticides or suitable organic control methods.
Analisis Habituasi Sanitasi Sekolah Pasca Covid 19, Adaptasi Kebiasaan Cuci Tangan Pakai Sabun (CTPS) dan Metode 3R (Reduce, Reuse, Recycle) Sampah pada Sekolah Dasar Daerah Perbatasan Jewarut, Siprianus; Alnija, Marianus Dinata; Sumarni, Margaretha Lidya; Firgia, Listra
EDUKASIA Jurnal Pendidikan dan Pembelajaran Vol. 4 No. 2 (2023): Edukasia: Jurnal Pendidikan dan Pembelajaran
Publisher : LP. Ma'arif Janggan Magetan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62775/edukasia.v4i2.436

Abstract

This study aims to determine the consistency of the implementation of sanitation, especially the habit of washing hands with soap (CTPS) and the 3R (Reduce, Reuse, Recycle) waste management method in elementary schools in border areas. In carrying out the research it was found that the level of understanding of elementary school students in border areas about sanitation was still very low with a percentage reaching 70.00%, this was in line with the practice of implementing sanitation in schools which was still quite low, especially in the practice of washing hands with soap (CTPS) and maintaining cleanliness. waste reached 60.00%. While the results of a questionnaire with teacher respondents showed an understanding level of sanitation reaching 70.00%, this is in line with the practice of maintaining sanitation in the form of Hand Washing with Soap (CTPS) reaching 80.00%, but at the point of waste processing specifically with the 3R method (Reduce , Reuse, Recycle) garbage, 80.00% of respondents' answers did not understand the method. The linearity of the answers from the two respondent subjects on the activity of maintaining sanitation in schools consistently answered that it had not been carried out properly with a percentage of 70.00%. This is then clarified by the results of observations and interviews which show the practice of maintaining sanitation in the form of Hand Washing with Soap (CTPS) processing 3R (Reduce, Reuse, Recycle) waste. In the 3 elementary schools in the border area which were the observation sites, there was consistency with the facts on the ground that the implementation of sanitation in the form of Hand Washing with Soap (CTPS) processing 3R (Reduce, Reuse, Recycle) waste post-Covid 19 had not been carried out.