Fauzan, Elang
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Journal : Indo-MathEdu Intellectuals Journal

Pengaruh Permainan Tradisional Terhadap Peningkatan Kelincahan Siswa Kelas 5 SDN 2 Cileuleuy Maulana, Aviv Ryan; Fauzan, Elang
Indo-MathEdu Intellectuals Journal Vol. 5 No. 5 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i5.1865

Abstract

The purpose of this study was to determine the zig-zag training on increasing agility in traditional sports games on the obstacle number. The method in this study is a type of quantitative research using an experimental method with a One Group Pretest-Posttest Design. The instrument used was the Pretest-Posttest on zig-zag agility. The data analysis technique used was the analysis prerequisite test, namely the Normality Test, Homogeneity Test, Hypothesis Test, Paired Sample T-test. This study was conducted at SD Negeri 2 Cileuleuy with a sample of 20 fifth grade students, selected by Quota Sampling. The results of this study indicate that zig-zag training has a significant effect on agility in the obstacle game, namely the fifth grade students of SD Negeri 2 Cileuleuy
Pengaruh Pendekatan Pembelajaran Bermain Terhadap Passing Bawah Permainan Bola Voli Siswa Kelas V SD Negeri Karangsari Handikasari, Sherly Putri; Fauzan, Elang
Indo-MathEdu Intellectuals Journal Vol. 6 No. 6 (2025): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v6i6.4124

Abstract

This study was motivated by the low level of underhand passing skills in volleyball among fifth-grade students at Karangsari Public Elementary School. Many students still make technical errors, resulting in their skills falling below the minimum passing criteria (KKM). This study aims to determine the effect of a play-based learning approach on students' underhand passing skills in volleyball. The research method used was an experiment with a quantitative approach. The research subjects consisted of 21 students. The data collection technique used a passing skill test administered before (pre-test) and after (post-test) the application of learning through play in Physical Education, Sports, and Health lessons. The research instrument was a passing skill test. Data analysis was performed through normality and homogeneity tests, followed by a t-test. The results show that the t-value of 12.429 is greater than the t-table value of 2.09 with a significance value of 0.000 < 0.05. This proves that there is a significant difference between the pretest and posttest scores. The average pretest score of students was 12.05, increasing to 19.80 on the posttest, with an average difference of 7.75 or an increase of 38.75%. Thus, it can be concluded that the play-based learning approach has a positive and significant effect on the underhand passing skills of fifth-grade students at Karangsari Public Elementary School.
Pengaruh Permainan Tradisional Terhadap Peningkatan Kelincahan Siswa Kelas 5 SDN 2 Cileuleuy Maulana, Aviv Ryan; Fauzan, Elang
Indo-MathEdu Intellectuals Journal Vol. 5 No. 5 (2024): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v5i5.1865

Abstract

The purpose of this study was to determine the zig-zag training on increasing agility in traditional sports games on the obstacle number. The method in this study is a type of quantitative research using an experimental method with a One Group Pretest-Posttest Design. The instrument used was the Pretest-Posttest on zig-zag agility. The data analysis technique used was the analysis prerequisite test, namely the Normality Test, Homogeneity Test, Hypothesis Test, Paired Sample T-test. This study was conducted at SD Negeri 2 Cileuleuy with a sample of 20 fifth grade students, selected by Quota Sampling. The results of this study indicate that zig-zag training has a significant effect on agility in the obstacle game, namely the fifth grade students of SD Negeri 2 Cileuleuy