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REPRESENTASI BUDAYA POPULAR DALAM ILUSTRASI KARTUN YESUS KRISTUS DI SITUS PENYEDIA GAMBAR ONLINE Palit, Rene Arthur; Sulaiman, Naniwati
Serat Rupa: Journal of Design Vol 6 No 2 (2022): SRJD - JULI
Publisher : Faculty of Humanities and Creative Industries, Maranatha Christian University (formerly Faculty of Fine Arts and Design)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28932/srjd.v6i2.4178

Abstract

Bible stories use illustrations in Christian religious education, especially for Sunday School children. Currently, there are various variations of Jesus cartoon illustrations available on the internet. So Sunday school teachers can freely choose a variety of cartoons. In addition to helping the teacher, there are several problems with the cartoon illustration. The cartoon style facilitates humor and satire through distortion and exaggeration of form. This opens up opportunities to present counterproductive visualizations of Jesus comparing the Bible. So that visually the cartoon can actually contain messages that are different or even contrary to the principles of the Christian faith being taught. Behind the cartoon illustration of Jesus, there are certain perspectives, values and beliefs. This study aims to reveal the messages conveyed by popular culture through the cartoon style of the Jesus illustrations. For data collection, the authors conducted visual observations, literature studies, and analysis of the visual elements of the Jesus cartoon illustrations. This is done by referring to the context of the popular culture it represents. The conclusion of the study reveals various popular culture messages contained in certain Jesus cartoon illustrations. These messages are generally not in harmony with the character of Jesus Christ that the Bible teaches. The results of the research are expected to help Christian religious educators to choose the right illustrations. Especially for Sunday school teachers in choosing a cartoon illustration of Jesus Christ.
Problematika Alih Media Alat Peraga Berbasis Surface kepada Alat Peraga Berbasis Screen Sulaiman, Naniwati; Palit, Rene Arthur
Serat Rupa: Journal of Design Vol 8 No 1 (2024): SRJD - JANUARI
Publisher : Faculty of Humanities and Creative Industries, Maranatha Christian University (formerly Faculty of Fine Arts and Design)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.28932/srjd.v8i1.5727

Abstract

The global health crisis due to the COVID-19 pandemic has impacted all areas of human life. Humans must rearrange their way of life, including the way of worship. Sunday school services that were previously luring at the church, have now turned into daring worship at home. In the practice of telling stories daring, it turns out that Surface-based media, such as print media, which were originally effective in face-to-face situations, are now less powerful in front of the camera. All visual aids used to tell stories to Sunday school children cannot simply be used in front of a screen in daring worship. The reason is that screen-based media has different characteristics from Surface-based media. So, illustrations and types of luring props cannot simply be used in an daring situation. Visual aids in face-to-face situations cannot be equated with daring situations. This study aims to apply Surface-based visual aids to screen-based media. To achieve this goal, literature and experimental study methods are used. First, a literature study will be conducted on the characteristics of visual aids. Next, a sample of Surface-based Sunday school story props will be selected which is designed to be a screen-based teaching aid. Then the results of the transformation of the props will be tested on Sunday school children. The final step is the completion of the work. It is hoped that the findings of this study can provide input for the design of daring Sunday school visual aids. In general, it can be useful for the development of visual communication design media.