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Analisis Target Pemasaran Produk Speedy Berdasarkan Motivasi Dan Kompensasi James Ronald Tambunan; Dewi Sartika; Kevin Tambunan
Journal of Information System, Applied, Management, Accounting and Research Vol 6 No 1 (2022): JISAMAR: February 2022
Publisher : Sekolah Tinggi Manajemen Informatika dan Komputer Jayakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52362/jisamar.v6i1.514

Abstract

PT.Telekomunikasi Indonesia, Tbk. Regional Office of Telecommunications (Kandatel) Field must be able to achieve sales targets of Speedy prime product. In achieving these sales reps needed reliable. Where asset sales reps can be said of an organization in achieving its goals. Therefore, every organization seeks to enhance motivation and a good compensation to the salespeople. Through good compensation, is expected to increase the motivation of salespeople working so that organizational goals can be achieved as planned. Formulation of the problem in this research are: (1). Far the effect of compensation, and salesperson motivation towards achieving sales targets Speedy PT TELKOM, Kandatel Medan, and (2). How to achieve speedy sales before and after the implementation of compensation and motivation of salespeople. The Theory that used in this research is the theory of Human Resource Management (HRM), relating to the theory of compensation and motivation, and theories of Marketing Management, relating to the theory of achievement against sales targets. This study aimed to analyze the effect of compensation and motivation towards the achievement of sales targets Speedy. It also investigated how the speedy attainment of sales before and after the implementation of compensation and motivation to the salespeople. This Research used Quantitative Descriptive Method that is supported by survey, and explanatory. The number of the sample is 61 respondents are salespeople Speedy. The analysis method used is simple regretion to examine the first, and the second test method using comparative analysis. The results of this research show that: (1) Compensation and Motivation has high significant effect to the achievement of high sales targets Speedy. (2) There is a significant difference to the speedy attainment of sales before and after implementation of compensation, and motivation of salespeople. Analysis using a confidence level of 95 percent.
Dampak Penggunaan Gadget Terhadap Prilaku Sosial Anak Usia Sekolah Dasar Rahayu Sri Utami Utami; Mia Ardelina Finci Haloho; Kevin Tambunan; Miahi Maria Sinaga
Jurnal Sains dan Teknologi Widyaloka (JSTekWid) Vol. 1 No. 1 (2022): JSTekWid (January 2022)
Publisher : Akademi Manajemen Informatika dan Komputer Widya Loka Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1032.264 KB) | DOI: 10.54593/jstekwid.v1i1.69

Abstract

This study aims to the impact of using gadgets on the social behavior of elementary school-aged children aged 10 years and parents’ efforts to overcome the negative impacts of using gadgets. Sosial behavior is a person’s action which is the result of the relationship between individuals and the surrounding enviroment which is a response to their social enviroment. Humans are sosial creature who cannot live alone, but desperately need help from other. A gadget is an electronic device that has a special function and the surrounding environment which is a response to their social enviroment. Humans are social creatures who cannot live alone, but desperately need help from other. A gadget is an electronic device that has a speacial funcation and is practical in its use. This reasearch is a qualitative descriptive data analysis. The results show that the use of gadgets has a negative and positive impact. The negative impact is that the child will be less active in socializing and less physically active. The positive impact is facilitating communication, media for children’s entertaiment, increasing comfort in learning, increasing knowledge. Efforts to overcome the negative impact of using gadget are that parents need to have an understanding of gadget, provide, provide direction, provide understanding, give advice to children, limit children in using gadgets.