Norhaida Mohd Suaib
Universiti Teknologi Malaysia

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Review on facial expression modeling Noor Adibah Najihah Mat Noor; Norhaida Mohd Suaib
Bulletin of Electrical Engineering and Informatics Vol 11, No 2: April 2022
Publisher : Institute of Advanced Engineering and Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/eei.v11i2.3558

Abstract

Facial modeling has been an ongoing research for many years and still shows research trend due to its relevance to current technology. Many applications incorporate facial expression modeling with the help of facial tracking, facial animation and facial recognition. The existing performance of the modeling method faces the challenges to perform well due to many factors. Currently, the use of 2D images and videos as inputs for modeling process are gaining popularity. However, current technologies and development had extended the trends towards acquiring 3D human data. This paper provides an overview on variety of modeling techniques based on human facial model that can lead to future research.
Hybrid Collision Culling by Bounding Volumes Manipulation in Massive Rigid Body Simulation Norhaida Mohd Suaib; Abdullah Bade; Dzulkifli Mohamad
Indonesian Journal of Electrical Engineering and Computer Science Vol 11, No 6: June 2013
Publisher : Institute of Advanced Engineering and Science

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Abstract

Collision detection is an important aspect in many real-time simulation environments.  Due to its nature of high Computation involved, collision detection can contribute to the bottleneck on the system involving large number of interacting objects.  This paper focuses on finding options to efficiently cull away object pairs that are not likely to collide in large-scale dynamic rigid-body simulations involving n-body objects.  The main idea is to perform time critical computing concept by manipulation of potential bounding volume techniques.  In order to take advantage of a fast collision test and a more accurate result, a hybrid collision culling approach based on sphere - or-Dops was used.  Based on initial results, this approach shows a potential adaptation to a massive rigid body simulation. DOI: http://dx.doi.org/10.11591/telkomnika.v11i6.2656
Depth estimation in handheld augmented reality: a review Muhammad Anwar Ahmad; Norhaida Mohd Suaib; Ajune Wanis Ismail
Indonesian Journal of Electrical Engineering and Computer Science Vol 41, No 2: February 2026
Publisher : Institute of Advanced Engineering and Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/ijeecs.v41.i2.pp589-600

Abstract

Depth estimation involves capturing the depth information of a scene in the form of depth data. This depth information can be applied in computer vision tasks to enhance perception and comprehension. In handheld augmented reality (AR), depth estimation refers to the capability of a handheld device to estimate the depth or distance of objects in the real world based on input from its camera feed. Currently, there is a lack of work that reviews on this topic. Thus, this paper reviews and discusses the technologies regarding depth estimation on handheld devices and their applications in relation to AR. We employ partially the systematic review procedure to allow more specific focus for our, broken into three main focuses. First, we discuss the methods to obtain depth data on handheld devices. Next, we discuss on the existing frameworks that enable depth estimation for handheld AR. Then, we compile and discuss the applications of depth estimation for handheld AR based on the reviewed papers. Finally, we discuss the novelties and limitations of the current research to determine the gaps in this field of research.