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DESAIN SISTEM INFORMASI UNTUK PENDIDIKAN ANAK-ANAK DI PLAYGROUP Mia Fitriawati; R H Lestari
Jurnal Teknologi Informasi dan Pendidikan Vol 13 No 2 (2020): Jurnal Teknologi Informasi dan Pendidikan
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/tip.v13i2.336

Abstract

Parents are working harder due to the increase needs of necessities of life. This causes mothers to work so that they meet these necessities. As a result, mothers leave their children aged 2 (two) to 4 (four) years in the play group. However, the children development is often out of hand because it is not properly recorded. Recording children development manually has several weaknesses, one of them is damaged children development recording book. Based on this problem, this research aims to develop information systems design for early childhood education services to monitor children development. The method used was SDLC. The result of the research is information system as children development monitor in early childhood education services and tool for teachers in managing the information regarding children growth and development effectively and efficiently.
Designing Information Systems for General Administration Management in Playgroups in North Cimahi District M Fitriawati; R H Lestari
International Journal of Research and Applied Technology (INJURATECH) Vol 2 No 1 (2022): International Journal of Research and Applied Technology (INJURATECH)
Publisher : Universitas Komputer Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34010/injuratech.v2i1.6615

Abstract

The process of implementing early childhood education at the playgroup level in its management includes program planning, organizing, implementing work plans, and monitoring. This research will discuss about management at the level of the playgroup which concerns general administration management. Where this general administration management contains important documents regarding the implementation of playgroups which are still being done manually on physical documents that may be damaged, so that important data in these documents experiences the same thing. Therefore, an information system design is needed to overcome these problems. This design uses the prototype method as a method of developing information systems. The results of this design will be used by programmers as material for making information systems