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Journal : APPLICATION: Applied science in Learning Research

Developing Learn English Better (LEB) For Grammatical Skills Mohammad Ashari Ridho; Yuyun Bahtiar; Akhmad Kanzul Fikri
APPLICATION: Applied science in Learning Research Vol. 1 No. 3 (2022): February
Publisher : LPPM Universitas KH. A. Wahab Hasbullah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32764/application.v1i3.1785

Abstract

The purpose of this research is to improve student's English skills in grammar skills through android-based learning media. This research uses R&D research method. The data collection in this study was obtained by sharing questioner, to know the needs and obstacles experienced by students in learning grammar. To meet validity and reliability, the researchers used two validators tasked with testing the feasibility of learning media for students to use. Testers consist of material experts and media design experts. The results of this study show that application-based learning media is feasible to use. Improvements can be seen from the use of data analysis techniques to calculate scores from questionnaires using Linkert scale techniques with 5 answer options. According to the assessment by 15 students, the total score obtained was 593, the total score was then calculated using the formula described earlier to determine the feasibility of learning media. The average score obtained from the respondence is 39.5, the data then re-calculates. So, the assessment results by respondents were 3.95 which fall into the category of good and worth using. The benefits of research conducted to facilitate students in learning grammar using android applications. Based on the results of the study, students can conclude that learning grammar is easier using the Grammar Android Application.
Designing Learning Media for The Effectiveness of Vocabulary Junior High School Syarifah Syarifah; Yuyun Bahtiar; Akhmad Kanzul Fikri
APPLICATION: Applied science in Learning Research Vol. 1 No. 3 (2022): February
Publisher : LPPM Universitas KH. A. Wahab Hasbullah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32764/application.v1i3.1786

Abstract

English is an international language that is indispensable in addition to knowledge of English as well as a means of communication. Learning requires the media to convey it to students. The researcher uses the Research and Development (R&D) method with the ADDIE development process. The purpose of this study was to determine the results of the development of instructional media in the form of PowerPoint hyperlinks as a tool that helps increase students' learning motivation and the effectiveness of learning media in grade 8th. The sample of students in this study were grade 8th students of MTs Bahrul Ulum Tambak Beras Jombang with 12 students’ responses. Data collection instruments used in this study were interviews and questionnaires. The feasibility of the product was tested for media validation and material validation, each of which has a value of 96% for media and 76% for the material. The results showed that students' vocabulary comprehension skills increased after learning with the PowerPoint application. Learning media hyperlinks that have been validated and revised are appropriate as a tool to increase students' learning motivation.
Designing “Simpresent Game” Application for Advanced Level of English Learners Ahmad Alex Zakaria; Yuyun Bahtiar; Akhmad Kanzul Fikri
APPLICATION: Applied science in Learning Research Vol 1 No 1 (2021): June
Publisher : LPPM Universitas KH. A. Wahab Hasbullah

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

English is the main communication capital in international relations One way to master English to prepare generations to compete in the global market is to learn English in a variety of ways in addition to mastering and qualified English skills, teachers also need to master children's English teaching skills so that learning is not boring. There are many obstacles in conveying English with correct grammar, especially the communication of tense materials, it is necessary to continuously develop techniques and methods or techniques in order to easily learn reading skills, especially grammar and tense. Based on the results of the needs analysis, the researcher intends to develop several tenses for learning media. This study examines the use of the “Simpresent Game” for maximizing learning in Madrasah Aliyah Mambaul Ulum Megaluh Jombang, and used qualitative descriptive as a data analysis technique. A study was conducted in 2021 with a total of 10 subjects. Data were obtained through interviews and questionnaires. The results show that the media can influence the enthusiasm in learning tense and make them more excited in understanding the material. Through “Simpresent Game”, the students or teacher can evaluate the English learning.