Aulia Rahman
universitas negeri padang

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PERANCANGAN ARTBOOK VISUAL KARAKTER KABA ANGGUN NAN TONGGA Aulia Rahman; dini faisal
DEKAVE : Jurnal Desain Komunikasi Visual Vol 10, No 3 (2020)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (384.829 KB) | DOI: 10.24036/dekave.v10i3.108170

Abstract

The purpose of designing the visual character artbook the saga of Anggun Nan Tongga is for  teenagers to know more about the characterizations in the Anggun Nan Tongga story, as well as cultural promotion so that youth participate in loving their own culture. The lack of media information about Kaba Anggun Nan Tongga makes many teenagers currently not aware of Kaba Anggun Nan Tongga, let alone the character of Anggun Nan Tongga itself.This design uses theories, such as illustration theory, print media (books), visual communication design, layout, color, is the theory used in the visual artbook design of Kaba Anggun Nan Tongga characters. Research and Development (R&D), the research method used to produce the artbook, and test the effectiveness of the Kaba Anggun Nan Tongga artbook itself, using SWOT analysis to obtain data obtained in the design of the artbook.The design output is that artbook which is the main media is also accompanied by supporting media to attract people's attention to the lauching process of Kaba Anggun Nan Tongga's artbook, such as x-banners, t-shirts, stickers, posters, and bookmarks. The design output is also in the form of  articles published in the journal DKV FBS UNP.Kata kunci : saga, artbook, character, media
Pengaruh LKPD berbasis saintifik pada pembelajaran model discovery learning terhadap hasil belajar IPA peserta didik kelas VIII di SMPN 30 Padang Aulia Rahman
PILLAR OF PHYSICS EDUCATION Vol 13, No 3 (2020)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (804.447 KB) | DOI: 10.24036/8309171074

Abstract

There are many efforts to ge improvement on student’s learning outcomes. For instance by using teaching material and learning model choosing appropriately. So, it can increase the student’s learning activity. The purpose of this research is to know the influence of using LKPD scientific based into discovery learning model towards the result of student’s study science at eight grade students of SMPN 30 Padang. This research categorized as Quasi Experimental with randomized control group only design. The population that is used was all of the eight grade students on academic year 2018/2019. The sample is considered by purposive sampling technique. The data of knowledge and skill competencies achievement obtained by performances assesment sheet. The data of knowledge and skill compeencies achievement analyzed by similarituly of two average test. The result of this sudy showed that the using of LKPD scientific based into discovery learning model influential owards the student’s science learning outcomes at eight grade students of SMPN 30 Padang in knowledge and skill competencies. It can be seen on the acquisition score of experimental class is better than control class.