Suzan Agustri
Indo Global Mandiri University

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Workshop Internet Untuk Staff Guru Sekolah Dasar Negeri (SDN) Nomor 002 Palembang Suryati Suryati; Herdin Herdin; Suzan Agustri
Jurnal Abdimas Mandiri Vol 1, No 2
Publisher : UNIVERSITAS INDO GLOBAL MANDIRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (600.946 KB) | DOI: 10.36982/jam.v1i2.411

Abstract

Internet merupakan jaringan komputer yang dapat menghubungkan komputer yang ada di seluruh dunia, di masa sekarang ini, sudah sudah banyak orang yang menggunakan internet untuk berbagai keperluan. Penggunaan internet memiliki beberapa keuntungan, diantaranya adalah ;Proses komunikasi akan berjalan lebih lancar karena dapat saling bertukar pesan  melalui e-mail atau teleconference yang digunakan sebagai sarana pertemuan atau rapat, Dengan adanya internet lebih memudahkan untuk melindungi data karena kita dapat menyimpan data di e-mail dengan aman, tanpa dapat diakses oleh orang lain jika tidak diketahui user id dan password e-mail yang telah kita buat, data yang didistribusikan melalui internet akan lebih cepat terdistribusikan. Alasan yang mendasari orang-orang untuk menggunakan internet adalah keunggulan-keunggulan yang dimilkinya, disamping ada juga kelemahan penggunaan internet. Oleh sebab itu dirasakan sangat perlu guru-guru mengetahui kegunaan internet, bagaimana orang-orang dapat berinteraksi di dunia maya hal inilah yang mendorong kami sebagai dosen untuk berbagi ilmu dan pengetahuan tentang internet pada staff guru di lingkungan SD negeri 002 palembang dengan mengadakan workshop. Dengan harapan pengetahuan tentang internet yang telah kami bagikan pada staff guru di SDN 002 Palembang dengan cara memberikan workshop dapat berguna dalam mendidik siswa-siswi di sekolah, waktu pelaksanaan kegiatan workshop selama dua hari.Kata Kunci : Internet, Workshop, mendidik, user id, pasword.
SISTEM INFORMASI PENJUALAN ELECTRONIC COMMERCIAL STUDI KASUS CV. ZOOM COMPUTER Suzan Agustri; Lastri Widya Astuti
Jurnal Informatika Global Vol 5, No 1
Publisher : UNIVERSITAS INDO GLOBAL MANDIRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (467.435 KB) | DOI: 10.36982/jiig.v5i1.68

Abstract

CV. Zoom Computer is a private enterprise engaged in the sale of electronic goods. To resolve this issue Zoom Computer requires a good system and programmed the system to be more effective and efficient so as to optimize profitability. The problem of this study is limited to the design of electronic commercial sales information system with reference to the theories of commercial electronic design. The methodology in the design of electronic commercial sales information system is to implement the framework Waterfall. Using the programming language PHP and MySQL as a database manager application. CV. Zoom Computer using the Sales Information System Electronic Commercial is expected to facilitate the control and processing, the data inventory, purchasing, and sales and better payments so as to reduce the likelihood of potential errors in checking the information obtained will be faster and more accurate as well as a broad range.
SISTEM INFORMASI PENYALURAN OBAT DIPT. KIMIA FARMA (PERSERO) BERBASIS WEB Johan Dwi Cahyo; K. Ghazali; Suzan Agustri
Jurnal Informatika Global Vol 8, No 2
Publisher : UNIVERSITAS INDO GLOBAL MANDIRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (669.797 KB) | DOI: 10.36982/jiig.v8i2.318

Abstract

PT. Kimia Farma(Persero) is a trading and distributor company which trusted to distribute various drugs to drugstores in South Sumatera region. In this company still exist some weaknesses that must be polished up, one of them is in the drug distribution, if the drugstores want to order drugs, they have to call the administration section first, then the administration section will do drug stock checking to the warehouse if the ordered drug stock is still exist or not and the warehouse section will notify to the administration section, then the administration section will call back drugstore to notify about the drug stock. If there is supply of drugs in the storage, the administration section will notify the drugstore party that the ordered drug is exist, so that the warehouse section will prepare the drug, after the drug order is prepared, will send the orders through transportation. The method used is Waterfall which consists of analysis, design, code, testing and maintenance. The system design uses Unified Modeling Language which consists of Use Case Diagram, Sequence Diagram, Activity Diagram, Class Diagram and File Specification. This application is built using PHP language programming and Xampp as the base of data. Keywords:Information System, Distribution, Drug, Waterfall,Web
PEMBANGUNAN GAME AYO TARIK BERBASIS ANDROID Masda Rahadian; Suzan Agustri; Nazori Suhandi
Jurnal Informatika Global Vol 6, No 1
Publisher : UNIVERSITAS INDO GLOBAL MANDIRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (408.123 KB) | DOI: 10.36982/jiig.v6i1.8

Abstract

Multimedia applications develops very rapidly, particularly in the smartphone sector. The use of smartphone now is not only used as a medium of communication course. Smartphone later used as a means of entertainment, one of which is to play games. The game has become one of appendages application in a smartphone, one of them based on android smartphone. Mobile games is a game that is designed and played by mobile devices, as PDA (Personal Digital Assistant), smartphone, tablet PC (Personal Computer), and portable media player. Their mobile advantage play games is portability, the players can play games wherever they want for they have mobile devices which are able to run mobile games. As one traditional games, pull mine has become a sport that are very popular in indonesia. As other traditional game, game pull mine is very known by almost all Indonesians and often contested besides on the commemoration of indonesia independence in august, this game is often performed on anniversary of the city so district or even in celebration of the large religion. Android has become an operating system mobile favorite users because ease still and many features that can be used to apply the game will be made. Metode the development of this game adopt methodology multimedia development or MDLC (Multimedia Development Life Cycle). But to achieve this is needed an application programming that could support the game, will use Adobe Flash CS6. Testing the system with black box and testing beta. The results of the tryouts system shows that application program that have been made considered able to categorized either as alternative media entertainment
APLIKASI MANAJEMEN ASET PERANGKAT PRODUKSI BERBASIS WEB: STUDI KASUS PT. TELKOMSEL Suzan Agustri
Jurnal Informatika Global Vol 4, No 1
Publisher : UNIVERSITAS INDO GLOBAL MANDIRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (650.557 KB) | DOI: 10.36982/jiig.v4i2.362

Abstract

PT. Telkomsel merupakan penyelenggara jasa layanan seluler terbesar di Indonesia dengan menguasai sekitar75  juta  jumlah  pelanggan.  Dengan  jumlah  pelanggan  yang  besar  PT.  Telkomsel  membutuhkan  kapasitasperangkat produksi yang sepadan dengan jumlah pelanggan. Dalam melakukan pencatatan aset  PT. Telkomsel memiliki banyak kelemahan sistem pencatatan seiring dengan tingkat penyebaran aset yang begitu luas maka potensi  terhadap  kehilangan  aset  perangkat  produksi  bagi  PT.  Telkomsel  di Network  Operation  regional Sumbagsel akan sangat mudah terjadi. Permasalahan penelitian ini dibatasi hanya pada perancangan aplikasi berbasis web dengan mengacu kepada teori-teori tentang aplikasi berbasis web. Metodologi pada Aplikasi Manajemen Aset Perangkat Produksi berbasis Web PT. Telkomsel ini menerapkan metodologi Waterfall yang mengusulkan sebuah pendekatan kepada perkembangan perangkat lunak yang sistematik dan berurutan (sequential). Penelitian ini menghasilkan aplikasi yang dapat menyediakan data lebih cepat dengan tingkat akurasi  data  dan  keamanan  akses  data  lebih  tinggi dalam  pencatatan  aset  perangkat  produksi.  Aplikasi manajemen aset perangkat produksi berbasis web ini diharapkan dapat diterapkan dalam operasi bisnis PT. Telkomsel sehingga dapat menyelesaikan permasalahan yang dihadapi.