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PENGARUH PENGGUNAAN MEDIA PEMBELAJARAN AUDIO VISUAL BERBASIS ANDROID TERHADAP HASIL BELAJAR MAHASISWA Yesi Budiarti; Reni Tantri
Pedagogia: Jurnal Ilmiah Pendidikan Dasar Indonesia Vol. 1 No. 1 (2019): Pedagogia
Publisher : Program Studi PGSD, Jurusan Ilmu Pendidikan, STKIP PGRI Bandar Lampung

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Abstract

Audio-visual media is a media that can display elements of images and sound elements in an integrated manner when communicating messages or information. Audio visual media is an intermediary media or the use of material and its absorbers through sight and hearing. Thus building conditions that can make students able to gain knowledge, skills and attitudes. The purpose of this study was to determine "The influence of the use of Android-based audio visual learning media on student learning outcomes". This type of research is a quasi-experimental, with the Non-equivalent Control Group Design experimental design. In sampling using a purposive sampling technique. The population and sample in this study were the fifth semester students of the PGSD Study Program, totaling 139 students. Based on the results of the study that the pre-test and post-test scores in the experimental class get a t-test value of 4.06 and a t-table of 1.70 then 4.06> 1.70. Then this can be said to be greater than t table. Thus it shows that the hypothesis has a positive influence on the use of android-based audio visual media on student learning outcomes. The magnitude of the influence of the use of audio visual media is 36.34%.
PENGARUH TIPE KEPRIBADIAN TERHADAP HASIL BELAJAR MATEMATIKA DENGAN INTERVENSI METODE TIME QUIZ Faza Miftakhul Farid; Yunni Arnidha; Yesi Budiarti
JANACITTA Vol. 4 No. 2 (2021)
Publisher : Universitas Ngudi Waluyo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1290.758 KB) | DOI: 10.35473/jnctt.v4i2.1160

Abstract

Personality type is a trait that every student has. Personality type will affect the learning outcomes of mathematics after intervention with themethod time quiz. This study entitled "The Influence of Students' Personality Types on Mathematics Learning Outcomes WithMethod Intervention Time Quiz" with the formulation of the problem whether the differences and comparisons of student learning outcomes based on students' personality types. This study aims to determine the differences and comparisons of student learning outcomes based on students' personality types.The research method used is a quantitative method with aresearch quasi-design experimentaltype One-Shot case study. The sample in this study was class V SD Muhammadiyah Ambarawa, totaling 24 students with a sampling technique, namely the saturated sample technique.Based on the results of the t-test analysis (Paired Sample T-Test), it is obtained that the t-count  is smaller than the t-table, namely 0.283 <1.782. So it can be concluded that there is no difference in the mathematics learning outcomes of studentspersonality extrovert withand the mathematics learning outcomes of students withpersonalities introverted who are given themethod time quiz. In this study also resulted that students who have anpersonality extroverted are higher with an average value of 6.50. The average value is greater thanberpekribadian students introvet with an average score of 6.33.
IMPLEMENTASI MEDIA PEMBELAJARAN SMART BOX BERBANTU AUDIO VISUAL Yesi Budiarti
Bagimu Negeri Vol 4, No 2 (2020)
Publisher : Universitas Muhammadiyah Pringsewu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52657/bagimunegeri.v4i1.1398

Abstract

Media pembelajaran Smart Box di buat dengan tujuan membantu siswa memahami materi yang disampaikan. Sebagai Calon guru sekolah dasar, mahasiswa PGSD universitas Muhammadiyah Pringsewu harus mempunyai kemampuan dan keterampilan dalam mengembangkan inovasi pembelajaran dengan merancang media pembelajaran yang baik. Media pembelajaran Smart Box berbantu Audio Visual dapat  bermanfaat bagi guru agar dalam penyampaian materi  pelajaran menjadi lebih menarik. Sehingga pembelajaran tidak monoton. Melalui media pembelajaran Smart Box berbantu Audio Visual, siswa tidak hanya diajak untuk berkhayal dan membayangkan saja tetapi siswa dapat melihat kenyatan walaupun hanya melalui gambar ataupun video.
PENDAMPINGAN KETERAMPILAN DALAM UPAYA MEMBANGUN KREATIVITAS PADA ANAK-ANAK USIA DINI DI DESA AMBARAWA PRINGSEWU Nihayati Nihayati; Dika Artha Putri; Yesi Budiarti
Jurnal Dedikasi untuk Negeri Vol 1, No 1 (2022): Jurnal Dedikasi untuk Negeri (JDN)
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1507.111 KB) | DOI: 10.36269/jdn.v1i1.1124

Abstract

Abstrak Kegiatan pengabdian kepada masyarakat ini dilakukan di desa Ambarawa kabupaten Pringsewu, yang diikuti 54 anak-anak usia dini dengan rentang usia 3 sampai 6 tahun yang bertempat di TK Aisyiyah Bustanul Athfal Ambarawa. Tujuan kegiatan ini untuk memberi keterampilan kepada anakusia dini agar terasah kreativitasnya. Kegiatan ini dilakukan melaui dua tahapan, yaitu tahap perencanaan dan tahap pelaksanaan. Pada tahap perencanaan, dilakukan analisis situasi untuk mengetahui permasalahan yang dialami oleh anak-usia dini di desa Ambarawa. Permasalahan yang ditemukan yaitu pada bulan Ramadhan, anak-anak usia dini usia 5-6 tahun sedang belajar berpuasa, supaya tidak bosan banyak orang tua yang memberikan tontonan televisi ataupun gadget. Hal tersebut kurang menumbuhkan kreativitas pada anak, bahkan anak cenderung ketergantungan menonton televisi dan bermain gadget. Tahap pelaksanaan terdiri dari berdo’a bersama, motivasi ibadah dan akhlak, senam bersama, membuat crafting, dongeng, mewarnai dan membuat play dough. Hasil dari kegiatan ini adalah anak-anak usia dini di desa Ambarawa bisa mengisi waktu mereka dengan membuat keterampilan yang bisa menumbuhkan kreativitas mereka dengan didampingi oleh orangtua mereka di rumah. Kata kunci: Keterampilan, Kreativitas, Anak Usia Dini Abstract This community service activity was carried out in Ambarawa village, Pringsewu district, which was attended by 54 early childhood children with an age range of 3 to 6 years located at Aisyiyah Bustanul Athfal Ambarawa Kindergarten. The purpose of this activity is to provide skills for early childhood to hone their creativity. This activity is carried out in two stages, namely the planning stage and the implementation stage. At the planning stage, a situation analysis was carried out to find out the problems experienced by early childhood in Ambarawa village. The problem found is that in the month of Ramadan, early childhood children aged 5-6 years are learning to fast, so that many parents don't get bored watching television or gadgets. This does not foster creativity in children, even children tend to be dependent on watching television and playing with gadgets. The implementation stage consists of praying together, motivation for worship and morals, joint exercise, making crafting, coloring, fairy tales, and making play-dough. The result of this activity is that early childhood children in Ambarawa village can fill their time by making skills that can foster their creativity, accompanied by their parents at home. Keywords: Skills, Creativity, Early Childhood