Ahmad Hoirul Basori
Faculty of Computing and Information Technology Rabigh, King Abdulaziz University, Kingdom of Saudi Arabia

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TOU-AR:Touchable Interface for Interactive Interaction in Augmented Reality Environment Ahmad Hoirul Basori; Hani Moaiteq Abdullah AlJahdali
Computer Engineering and Applications Journal Vol 6 No 2 (2017)
Publisher : Universitas Sriwijaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (365.191 KB) | DOI: 10.18495/comengapp.v6i2.194

Abstract

Touchable interface is one of the future interfaces that can be implemented at any medium such as water, table or even sand. The word multi touch refers to the ability to distinguish between two or more fingers touching a touch-sensing surface, such as a touch screen or a touch pad. This interface is provided tracking the area by using depth camera and projected the interface into the medium. This interface is widely used in augmented reality environment. User will project the particular interface into real world medium and user hand will be tracked simultaneously when touching the area. User can interact in more freely ways and as natural as human did in their daily life
Towards Racing Gamification with Natural Interface for post stroke Rehabilitation Ahmad Hoirul Basori; Alaa Omran Almagrabi
Computer Engineering and Applications Journal Vol 6 No 1 (2017)
Publisher : Universitas Sriwijaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (267.881 KB) | DOI: 10.18495/comengapp.v6i1.196

Abstract

Stroke patient basically suffer from limited movement, they cannot control their balance very well, therefore the therapy that involve repetitive motion, harmonization and stability workout should be applied to them. The invention of Kinect has lead people to applied this device as a tool for recovering patient from stroke because its capability on tracking the skeletal of human body. Racing Game is very popular among the adults, elderly and even kids, the rule it’s quite simple and understandable. The combination between the racing game and natural interface will lead to innovative application which is potential to be used as home therapy for post stroke patient. User will be required to move some parts of their body such as both hand, arm, head and even shoulder. The body tracking is provided by depth camera that can capture and interpret human body gesture recognition to be used as interaction command. The human skeleton will be displayed onto screen to control the car in the game and the result of racing will be synchronized with user excitement which is recorded through Kinect video.