Betha Almanfaluthi
Institut Teknologi dan Bisnis Kalbis

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Visual Characteristics Study of Coffee Shop Signboards In Manggar Belitung Timur Betha Almanfaluthi
Jurnal Titik Imaji Vol 4, No 1 (2021): Jurnal Titik Imaji
Publisher : Universitas Bunda Mulia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30813/titik imaji.v4i1.2707

Abstract

The number of coffee shops at an adjacent location in Manggar made the city known as the City of 1001 Coffee Shops. 1001 Coffee Shop monument in Manggar, East Belitung confirmed that the tradition of drinking coffee is part of life in Manggar. The number of coffee shops that are located closely to each other around the center of Manggar makes it look very unique. This study aims to identify the visual characteristics of coffee shops signboard in Manggar in terms of typography, images, and colors. This research is done by using content analysis method which then interpreted by using semiotic approach. This research hopefully will show the characteristic of city of Manggar which represented by the characteristic of coffee shops signboard in Manggar.Keywords: Signboard, coffee shop, Manggar, East Belitung, semiotic. visual
Communication Model of Real-time Interactive Avatar: Virtual Public Figure Sabeth Uttara; Betha Almanfaluthi
International Journal of Educational Technology and Artificial Intelligence Vol. 2 No. 1 (2023): Educational Technology and Artificial Intelligence
Publisher : CV TOPAZART

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This paper discusses the widespread use of avatars beyond gaming, which has led to significant changes in the entertainment industry with the emergence of various virtual public figures. Avatars have evolved beyond static forms or limited movements and can now interact with users in a more human-like manner. The author utilizes a self-designed avatar named Crystagella to showcase the potential of avatars as a medium for communication beyond their current applications. To address communication issues between actors, avatars, and audiences, the author employs the design thinking method, resulting in innovation in real-time interaction schematic modeling with avatars. This study provides valuable insights into the potential applications of avatars in various fields, including entertainment, education, and virtual reality. It also highlights the significance of motion capture technology in creating lifelike avatars, with an emphasis on the importance of low latency and detail-oriented motion capture. Overall, this paper contributes to the growing body of research on avatars and their potential in modern communication. The insights gained from this study can serve as a basis for the development of advanced interaction modeling and the design of more intuitive and effective avatar communication tools in the future.