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DEVELOPMENT OF CLUSTER-BASED VR-APPLICATIONS USING OPENSCENEGRAPH Löwen, Johann; Wardijono, Bheta Agus
Jurnal Ilmiah Informatika Komputer Vol 14, No 2 (2009)
Publisher : Universitas Gunadarma

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Abstract

In this paper we will describe about a development the cluster-based VR-Applications using OpenSceneGraph. The OpenSceneGraph does not support cluster, so it is not possible to use the OpenSceneGraph without modifications for development of cluster-based VR-Applications. In this paper we will show how the OpenSceneGraph could be extended to be used for the development of cluster-based VR-ApplicationKeyword(s): OpenSceneGraph, CAVE, Cluster, VR-Applications, computer graphicsSubject description: I.3. Computer Graphic | I.3.7.Three-Dimensional Graphics and Realism | Virtual Reality