Vicko Fernando
Unknown Affiliation

Published : 1 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 1 Documents
Search

PEMBUATAN GAME THIRD PERSON ENDLESS RUNNING “NO END RUN” DENGAN FITUR ACCELEROMETER DAN SHARE SCORE KE MEDIA SOSIAL Vicko Fernando; Jeanny Pragantha; Darius Andana Haris
Jurnal Ilmu Komputer dan Sistem Informasi Vol 9, No 1 (2021): JURNAL ILMU KOMPUTER DAN SISTEM INFORMASI
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1081.451 KB) | DOI: 10.24912/jiksi.v9i1.11594

Abstract

No End Run is a 3D endless running game with the perspective of a third person and developed for Android smartphones. This game uses a touch screen and accelerometer sensor in the smartphone to control the character. As a running game, the character can run as far as possible, collect the collectables and avoid the monsters and obstacles. No End Run was made using the Unity game engine with C# as a programming language. Testing is done by Black Box testing, Alpha Testing and Beta Testing. The test results show that No End Run is an endless running game with interesting gameplay and has unique accelerometer controls so players are interested to play it again.