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PERANCANGAN SISTEM INFORMASI RUMAH KOST BERBASIS WEB Herison Halim; Dedi Trisnawarman; Desi Arisandi
Jurnal Ilmu Komputer dan Sistem Informasi Vol 4, No 2 (2016): Jurnal Ilmu Komputer dan Sistem Informasi
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24912/jiksi.v4i2.108

Abstract

Boarding house is a place that is leased to another people by providing facilities with a cheaper price than stay at the hotel. The purpose of designing this information system is to help peoples looking for a boarding house and to help peoples to booked a boarding room. The method used in the design boarding house information system are using SDLC (System Development Life Cycle). System Development Life Cycle methods have four stages, planning phase, analysis phases, design phases, and the implementation phase. The web development using PHP and MYSql application as databases. Testing website design using  blackbox testing namely the owner of the boarding house and people using the website programs and give a feedback to develop the website. Testing was conducted by two users, namely, the owner of the boarding house part and user member. The results of the test by the owner of the boarding house is payment checks from the web very easy.  Because the web admin will send proof of payment to email. The results of the tests performed by the user member, namely in the boarding room reservation is very easy.
Pengaruh User Interface Quality, Information Quality, Perceived Security, Perceived Privacy, Belief, Dan Knowledge Terhadap Niat Beli Barang Di Website E-Commerce Di Indonesia. Herison Halim
Jurnal Manajemen Bisnis dan Kewirausahaan Vol 3, No 2 (2019): Jurnal Manajemen Bisnis Dan Kewirausahaan
Publisher : Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (677.249 KB) | DOI: 10.24912/jmbk.v3i2.4961

Abstract

E-Commerce or better known as electronic commerce is the dissemination, buying, selling, marketing of goods and services through electronic systems. In Indonesia, E-Commerce began to show a fairly rapid development. Factors Knowledge them about E-Commerce that makes the users of E-Commerce in Indonesia feel unsure to make transactions on the E-Commerce website. In addition to Knowledge factors, other factors such as User Interface Quality, Information Quality, Perceived Security and Perceived Privacy, are factors that can trigger a person to be able to perform transactions in E-Commerce. Then the factor of trust, attitude can also affect a person in doing transactions on E-Commerce website. This study aims to find out how the influence of user interface quality, information quality, perceived security, perceived privacy variables via trust variables, and belief variables, and knowledge through attitude variable to purchase intention in E-Commerce website in Indonesia. analysis method used is path analysis method, data source used is primary data. in this study also carried out the distribution of questionnaires as much as 300 respondents with the requirement that the prospective respondents must have or often give goods on E-Commerce website. The results There are variables that significantly affect the trust variables of User Interface Quality, Information Quality, Perceived Privacy. While other variables such as Belief, and Knowledge, significant effect on the Attitude someone to act or conduct transactions in E-Commerce website in Indonesia.