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Legal Dictionary Menggunakan Aplikasi Android Ekawati, Nia; Anugrah Bhakti, Rizki Tri
IT JOURNAL RESEARCH AND DEVELOPMENT Vol 3 No 1 (2018)
Publisher : UIR PRESS

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25299/itjrd.2018.vol3(1).1962

Abstract

Tujuan penelitian ini adalah membantu masyarakat Kota Batam yang ingin mengetahui istilah-istilah hukum yang tertuang dalam bentuk kamus hukum dengan bantuan aplikasi android. Istilah tersebut dapat dinamakan kamus hukum. Setiap orang yang mempelajari kamus hukum tentu harus membawa kamus tersebut kemana-mana. Namun jika dibuat dalam bentuk sebuah aplikasi, kamus hukum tersebut tidak perlu lagi dibawa kemana-mana. Cukup dengan membuka aplikasi android mencari istilah yang diinginkan, maka memudahkan bagi siapa saja yang ingin tahu mengenai istilah-istilah hukum. Hasil luaran yang didapat adalah sebuah aplikasi android sebagai kamus digital dengan sebutan legal dictionary khususnya untuk masyarakat Kota Batam, dan umumnya untuk Negara Indonesia.  
PENGARUH PEMANFAATAN E-POS DAN KUALITAS LAYANAN JASA PENGIRIMAN TERHADAP TINGKAT LOYALITAS PARA PELANGGAN POS INDONESIA KOTA BATAM (SUATU SURVEI PADA KECAMATAN BATAM KOTA) Hapzi Ali; Nia Ekawati
Jurnal Ilmiah Universitas Batanghari Jambi Vol 12, No 3 (2012): Oktober
Publisher : Universitas Batanghari Jambi

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (412.425 KB) | DOI: 10.33087/jiubj.v12i3.46

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Post a freight services company in Indonesia. Identified some of the problems encountered in customer loyalty is the use of Information Systems Services (e-mail) may be used less well by the customers Pos Indonesia. Quality of delivery services to good use by customers Pos Indonesia. Level of loyalty among customers at Pos Indonesia perceived less loyal. Quality of delivery of services to the level of customer loyalty among the less well used by customers Pos Indonesia. The purpose of this study was to determine effect of the use of e-mail and Postal Service Quality (e-mail) to the post of customer loyalty;This research method using the method of verification or causality methods to examine the relationship between variables. The population sample of 200 people with 133 people. Research Batam attractions post office to post office customer analytics unit. The data was obtained using a questionnaire and interviewed staff and leadership post office. Analysis Method regersi use the liner regression.The use of e-mail services and quality of service delivery affect the level of customer loyalty simultaneously at Pos Indonesia. The post office in Batam Centre is less attention to the balance of services offered Pos Indonesia to the customer so that e - mail to the Loyalty influential but less than optimal.Keywords: e - Pos, service quality, and loyalty.
MEMILIH SEKOLAH DASAR UNTUK ANAK MENGGUNAKAN FUZZY LOGIC METODE MAMDANI: CHOOSING ELEMENTARY SCHOOL FOR CHILDREN USING FUZZY LOGIC MAMDANI METHOD Nia Ekawati; Elsari Fatkhur Jannati
eScience Humanity Journal Vol 2 No 2 (2022): eScience Humanity Journal Volume 2 Number 2 Mei 2022
Publisher : Asosiasi Ide Bahasa Kepri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37296/esci.v2i2.42

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Education Batam City has an education that follows the development of the current era. Because the city of Batam itself is very close to neighboring countries, namely Singapore and Malaysia. As reported from the online electronic media Kompas newspaper on January 17, 2017, as a parent, of course you also don't want to look for a school for your baby. The reason is, choosing the right school, especially kindergarten (TK) and elementary school (SD), is a "long-term investment" for the future of children. Having a child who will enter a higher school, from the kindergarten (TK) period, of course, must choose an elementary school (SD) which can be said to have good quality besides that it can be seen in the results of those who have graduated from the elementary school. Because in the modern era, children must be introduced to the international language from an early age but not abandon the national language, Sultan Agung School puts the concept of the National Plus School in front. The consideration that can be taken for parents is choosing a public or private elementary school with different concepts and advantages, of course, it is enough to think carefully, so as not to make the wrong choice. In general, the new alternative schools offer the same concept, namely promoting children's verbal abilities and honing children's creativity. As a parent, of course, you will look for information on the meaning of the national plus school understanding. The concept taken with the national plus is that the school prioritizes all students being able to use the Indonesian language and is equipped with the help of an international language, namely English.
PEMBINAAN KERAPIHAN ADMINISTRASI MENGGUNAKAN MICROSOFT OFFICE PADA IBU PKK KAVLING KAMBOJA SAGULUNG Nia Ekawati; Rico Adrial
PUAN INDONESIA Vol. 3 No. 2 (2022): Jurnal Puan Indonesia Vol 3 No 2 Januari 2022
Publisher : ASOSIASI IDEBAHASA KEPRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (901.457 KB) | DOI: 10.37296/jpi.v3i2.67

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Information technology is currently well known by many people, such as children, teenagers, adults, and even parents nowadays, they must follow the latest technology, one of which is Microsoft office technology. Everyone knows this in schools, offices, and institutions. One of them is the women of Family Welfare Development (PKK) in the Kavling Kamboja RT 02 RW 03, Sei Pelungut Village, Sagulung District. PKK women in this area are quite active in various ways, of course, in the administrative process implemented at the Microsoft office, these PKK women must be orderly such as the correspondence process, making activity announcements, and managing household budgets in the PKK environment. Currently Microsoft office always makes new breakthroughs by updating its application to Microsoft office 2013. However, PKK women in the Kavling Kamboja want to learn administration in a simple way, so I try to use Microsoft office 2013. I use the application, because currently the process is correspondence is still asking for typing services, many PKK women still don't understand how to use Microsoft office. So the servants tried from the simple ones first, and the continuity of this activity could be understood by the PKK women.
PENYULUHAN BERKREASI DENGAN TAMPILAN WEBSITE YANG MENARIK Nia Ekawati
PUAN INDONESIA Vol. 4 No. 1 (2022): Jurnal Puan Indonesia Vol 4 No 1 Juli 2022
Publisher : ASOSIASI IDEBAHASA KEPRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37296/jpi.v4i1.102

Abstract

The development of the industry that is not in line with the provision of adequate manpower, especially for the management and tourism business sectors, has resulted in the need for manpower for these fields to be wide open. Realizing this, in 2006 the local government of the city of Batam took anticipatory steps to build a state vocational school 2 batam with the program of Accounting Expertise, Travel Business, Hospitality Accommodation and Catering located on Jalan Pemuda no. 5 batam center Batam Municipality, Riau Islands Province. SMK Negeri 2 Batam with the motto "Clean, Delicious, Diligent, Advanced, Tenacious, Skilled Superior (BERMUTU)" is managed as a school that implements a comprehensive dual system by developing through collaboration with relevant industries such as banking, the Indonesian Travel Association, Apindo, Kadin, and increasing the ability of teachers/staff so that they can play a good role with total quality management in order to make SMK Negeri 2 Batam an educational institution that has quality parallel to similar schools in Singapore/Malaysia, especially other ASEAN countries. The ability of Information and Communication Technology (ICT) that is adequate and directed today absolutely must be mastered by students so that they are ready to live in the era of cyber space and face the challenges of global competence that will have an impact on their lives. Besides being a compulsory subject for vocational students, ICT also has great potential in increasing student motivation.
PENYULUHAN TEKNOLOGI DALAM KEHIDUPAN RUMAH TANGGA Nia Ekawati; Shandy Tresnawati; Novita Lestari Anggreini; Ayu Hendrati Rahayu
PUAN INDONESIA Vol. 4 No. 2 (2023): Jurnal Puan Indonesia Vol 4 No 2 Januari 2023
Publisher : ASOSIASI IDEBAHASA KEPRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37296/jpi.v4i2.122

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Humans express technology starting from their intellect and mind. With this, humans have a desire to get out of trouble, wanting to live better, more comfortable and safer. Productive counselling that we do to residents of Taman Bukit Cibogo RT. 08 RW. 17 Leuwigajah Cimahi Selatan regarding technology counselling in household life. The purpose of this service is to convey to residents about applications that can be used in everyday life to help activities carried out by each of them. The application used is on average a digital application that we can download on the playstore or Appstore platform. Based on the results of the service carried out on residents of Taman Bukit Cibogo RT. 08 RW. 17 Leuwigajah Cimahi Selatan, they were quite enthusiastic about the application that the service team conveyed, some even asked for help to install the application they wanted.
PELATIHAN DASAR PEMROGRAMAN VISUAL DI SMK AL-IHSAN BATUJAJAR: Visual Programming Basic Training at SMK Al-Ihsan Batujajar Shandy Tresnawati; Nia Ekawati; Novita Lestari Anggreini
PUAN INDONESIA Vol. 5 No. 1 (2023): Jurnal Puan Indonesia Vol 5 No 1 Juli 2023
Publisher : ASOSIASI IDEBAHASA KEPRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37296/jpi.v5i1.158

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The purpose of this community service is to teach basic training on visual basic programming. Visual Basic programming is a programming language studied by Informatics Engineering and Computer Engineering students. Visual basic is a computer programming language that is directive or commands that can be understood by the computer to carry out certain commands. Community service carried out by TEDC Bandung Polytechnic students held training for students of SMK Al-Ihsan Batujajar on Basic Visual Basic Programming. This is related to the subjects available at the school, namely Windows-based Programming Subjects. The method implemented by TEDC Polytechnic students is community service in the form of training. The result of this community service is that students of SMK Al-Ihsan Batujajar can understand and implement the results of training in Windows-based Programming subjects. The conclusion of this community service is that students are able to understand and re-implement the material that has been taught by using existing facilities.
Media Pembelajaran Teknologi Informasi Pembuatan Game Retro 2D untuk Pemula Berbasis Mobile Arid Zenal Muchafidin; Nia Ekawati
Jurnal Nasional Komputasi dan Teknologi Informasi (JNKTI) Vol 7, No 3 (2024): Juni 2024
Publisher : Program Studi Teknik Komputer, Fakultas Teknik. Universitas Serambi Mekkah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32672/jnkti.v7i3.7597

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Abstrak - Industri game telah mengalami evolusi signifikan, menawarkan beragam jenis dan genre yang memenuhi selera penggemar. Penelitian ini merespons kebutuhan akan materi pembelajaran yang lebih efektif dalam pembuatan game di SMAK BPKK Bandung. Sebuah aplikasi pembelajaran mobile dikembangkan dengan fokus pada game retro 2D, menawarkan konten yang lebih sederhana, lengkap, dan mudah dipahami. Metodologi MDLC digunakan dalam pengembangan, melalui tahapan konsep, perancangan, pengumpulan bahan, pembuatan, pengujian, dan distribusi. Hasil penelitian menunjukkan bahwa aplikasi ini berhasil meningkatkan pemahaman siswa dan memotivasi mereka untuk lebih kreatif. Aplikasi ini juga mendukung guru dalam penyampaian materi dan meningkatkan prestasi sekolah dalam bidang pembuatan game. Bagi penulis, penelitian ini memperluas keterampilan dalam pengembangan media pembelajaran IT berbasis multimedia. Diharapkan aplikasi ini memberikan akses yang lebih baik bagi siswa dan mendukung perkembangan industri game retro 2D di Indonesia. Evolusi industri game tidak hanya menciptakan variasi yang kaya dalam permainan, tetapi juga membawa inovasi dalam pendidikan teknologi informasi di tingkat sekolah. Perkembangan aplikasi pembelajaran mobile semacam itu dapat menjadi modal penting bagi pembelajaran yang lebih interaktif dan menyenangkan, memberikan kontribusi nyata terhadap pertumbuhan industri game di Indonesia serta meningkatkan kualitas pendidikan di SMAK BPKK Bandung. Keberadaan aplikasi ini juga diharapkan dapat memberikan kontribusi positif bagi industri game di Indonesia dengan mengedukasi generasi muda tentang pembuatan game retro 2D.Kata kunci: Media Pembelajaran, Teknologi Informasi, Game Retro 2D, Mobile, Multimedia Development Life Cycle (MDLC). Abstract - The gaming industry has undergone significant evolution, offering a diverse range of types and genres that cater to the tastes of fans. This research responds to the need for more effective learning materials in game creation at SMAK BPKK Bandung. A mobile learning application was developed with a focus on 2D retro games, offering simpler, more complete, and easy-to-understand content. MDLC methodology was used in the development, through the stages of concept, design, material collection, creation, testing, and distribution. The results showed that the app successfully improved students' understanding and motivated them to be more creative. The app also supports teachers in the delivery of materials and improves school achievements in the field of game creation. For the author, this research expands skills in the development of multimedia-based IT learning media. It is hoped that this application provides better access for students and supports the development of the 2D retro game industry in Indonesia. The evolution of the gaming industry not only creates a rich variety in games, but also brings innovation in information technology education at the school level. The development of such mobile learning applications can be an important asset for more interactive and fun learning, making a real contribution to the growth of the gaming industry in Indonesia as well as improving the quality of education at SMAK BPKK Bandung. The existence of this application is also expected to make a positive contribution to the game industry in Indonesia by educating the younger generation about 2D retro game creation.Keywords: Learning Media, Information Technology, Retro 2D Game, Mobile, Multimedia Development Life Cycle (MDLC).
Menentukan Harga Jual Mobil Bekas Menggunakan Fuzzy Logic Metode Sugeno Ekawati, Nia; Salamena, Alvin Piterson
Telekontran : Jurnal Ilmiah Telekomunikasi, Kendali dan Elektronika Terapan Vol. 10 No. 2 (2022): TELEKONTRAN vol 10 no 2 Oktober 2022
Publisher : Program Studi Teknik Elektro, Fakultas Teknik dan Ilmu Komputer, Universitas Komputer Indonesia.

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34010/telekontran.v10i2.8928

Abstract

Automotive companies are currently quite common in every country, one of which is Japan. Following this technology, Indonesia has begun to develop automotive production with the city car concept. The car produced in Indonesia is named Agya which is taken from the Sanskrit word which means "fast". Agya is produced by Astra, Toyota and Daihatsu companies. Based on these three companies, Astra chose Toyota, which took the car with the name Agya as the production name to be sold. Agya cars in Batam City can be found pretty much anywhere, such as on highways, malls, offices, airports and ports. Agya car sales increased in line with consumer demand, because the city car was included in the inexpensive selling price category, compared to other city cars whose names are well known overseas or domestically. There are some users who already own Agya cars and resell them, of course there could be potential for the process of selling used Agya brand cars. Buying a used car, of course, has a lot to pay attention to, even if the car has only been used, for example, for about 3 months. The process that must be considered if we want to buy a used car is the condition of the engine, interior condition, and exterior condition. However, what is more to be considered is whether the price of the used car is in accordance with the condition of the car.
PENGENALAN BOARD GAME BERBASIS AUGMENTED REALITY STUDI KASUS DOTS BOARD GAME CAFÉ Rahma, Julia; Ekawati, Nia
Jurnal Informatika Vol 8, No 3 (2024): JIKA (Jurnal Informatika)
Publisher : University of Muhammadiyah Tangerang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31000/jika.v8i3.11840

Abstract

Saat ini teknologi menjadi penopang dalam berbagai sektor di indonesia, termasuk di dunia hiburan atau permainan. Teknologi augmented reality (AR) adalah yang paling banyak berkontribusi di dunia hiburan, teknologi AR memberikan pengalaman yang nyata menjadi daya tarik bagi masyarakat untuk bisa meng-explore hal yang mereka sukai. Board game adalah permainan yang memiliki ciri khas memiliki papan khusus untuk di mainkan. Dengan menggabungkan board game dengan teknologi augmented reality adalah terobosan baru bagi penyedia fasilitas untuk para pemain board game seperti yang dilakukan Dots Board Game café. Upaya itu dilakukan untuk memperkenalkan board game, mempertahankan daya saing, meningkatkan daya tarik dan kualitas. Dengan begitu Dots Board Game Cafe dapat memberikan pengalaman lebih nyata kepada pelanggan dan dapat berinteraksi dengan board game yang masing masing memiliki tema dan keunikannya tersendiri dengan mengunakan aplikasi AR yang dirancang menggunakan metode Multimedia Development Life Cycle (MDLC).   Penelitian ini dapat membuka potensi Teknologi Augmented Reality untuk melangkah lebih jauh pada dunia board game maupun bidang pelayanan.