Dwi Wahyu Adi Nugroho
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Rancang Bangun Sistem Informasi Gelanggang Olahraga berbasis Web dengan Metode Scrum Dwi Wahyu Adi Nugroho
JATISI (Jurnal Teknik Informatika dan Sistem Informasi) Vol 8 No 4 (2021): JATISI (Jurnal Teknik Informatika dan Sistem Informasi)
Publisher : Lembaga Penelitian dan Pengabdian pada Masyarakat (LPPM) STMIK Global Informatika MDP

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35957/jatisi.v8i4.1132

Abstract

A business process is a series of interrelated steps assigned to each stakeholder for a specific job to deliver a product or service to a customer. One of the business processes at the Office of Youth and Sports (DISPORA) of Salatiga is the activity of borrowing buildings. So far, the process of borrowing buildings is still done manually, causing an obstacle in scheduling loans and in payments. Based on previous research, it shows that the use of the scrum method is very suitable to be applied in the development or development of information systems because the scrum method has advantages, namely in speed or in a short time. With the creation of a web-based Sports Center Information System (SIGORA), it can help overcome the problems that exist in DISPORA because with this Information System, scheduling can be done automatically and payments can be made by transfer making it easier for employees and customers.