Yandi Hendra
Universitas Internasional Batam

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Perancangan Media Pembelajaran Tentang Hewan Yang Terancam Punah Charles Aristo; Yandi Hendra
Journal of Information System and Technology (JOINT) Vol 1 No 2 (2020): Journal of Information System and Technology (JOINT)
Publisher : Program Sarjana Sistem Informasi, Universitas Internasional Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37253/joint.v1i2.4310

Abstract

Lack of knowledge of early children about endangered enimals and the limitation of the learning media currently used is making researcher be lifted to make research with help of giving information to children about endangered animals in the form of learning media such as videos and texts provided through unity. This research provides information to early children about endangered animals in the form of learning media such as video and texts that are designed through unity. This study uses the MDLC method to create a learning media application about endangered animals based on Android. Based on the results of this study shows the fact of assistance in the awareness of users of endangered animals.
Perancangan Augmented Reality Dalam Media Pembelajaran Sistem Anatomi Tumbuhan Sekolah Dasar Berbasis Android Wendy - Wendy; Yandi Hendra
Journal of Information System and Technology (JOINT) Vol 1 No 2 (2020): Journal of Information System and Technology (JOINT)
Publisher : Program Sarjana Sistem Informasi, Universitas Internasional Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Abstract The development learning media with contains material about the structure of plants that are closely related to daily life. With Augmented Reality in the learning media, it is expected to give easiness for children in learning process activity and create an interesting innovation in media learning, fun and easy to understand for children learning process. The AR Plant is a android application which used a Vuforia to create the marker feature, Autodesk Maya LT to create 3D objects, and Unity 3D to create the Augmented Reality system. The development model was used a model of Multimedia Development Life Cycle (MDLC). The purpose of this research to create a media learning which presents information and expected to improve the effectivenes and efficiency for user.