Raden Roro Maha Kalyana Mitta Anggoro
Universitas Negeri Surabaya

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PEMBELAJARAN SENI MUSIK DI SMPN 12 SURABAYA MELALUI MULTIMEDIA INTERAKTIF MICROSOFT SWAY Victor Bintang Gemilang; Raden Roro Maha Kalyana Mitta Anggoro
Jurnal Pendidikan Sendratasik Vol 11 No 2 (2022)
Publisher : Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (690.458 KB) | DOI: 10.26740/jps.v11n2.p240-255

Abstract

Teknologi dalam dunia pendidikan semakin menunjukkan perannya. Oleh sebab itu pemanfaatan media belajar semakin variatif dan interaktif. Salah satu kegiatan yang memanfaatkan media berbasis teknologi ialah kegiatan pembelajaran seni musik di SMPN 12 Surabaya. Penelitian ini bertujuan menganalisis pembelajaran seni musik di SMPN 12 Surabaya melalui multimedia interaktif Microsoft Sway. Teori sebagai landasan penelitian ini ialah multimedia interaktif, Microsoft Sway¸ dan pembelajaran seni budaya khususnya bidang musik. Penelitian ini menggunakan pendekatan kuantitatif-kualitatif dengan teknik pengumpulan data wawancara, observasi, dan dokumentasi. Subjek penelitian antara lain: kepala sekolah, guru seni budaya, dan siswa. Keabsahan data menggunakan triangulasi teknik. Dalam tahap analisis data dimulai dari proses reduksi data, penyajian data, dan kesimpulan. Kegiatan belajar diamati melalui instrumen penelitian yang dianalisis menggunakan Skala Likert. Proses pembelajaran melalui beberapa tahap yakni; pembuatan media, proses pembelajaran selama empat pertemuan serta tahap evaluasi untuk mengamati respon dan hasil belajar siswa. Temuan penelitian mengenai proses pembelajaran melalui Microsoft Sway termasuk kategori efektif dengan rata-rata 87,5%. Hasil belajar siswa melalui proyek sajian vokal grup mendapatkan rata-rata nilai 91.06. Media pembelajaran yang interaktif, dapat memotivasi siswa dalam belajar yang membuat akselerasi penyerapan materi lebih meningkat yang dapat berimplikasi pada hasil belajar.
Optimalisasi Kompetensi Primavista Mahasiswa Instrumen Pokok Piano Melalui Metode Drill Raden Roro Maha Kalyana Mitta Anggoro
Virtuoso: Jurnal Pengkajian dan Penciptaan Musik Vol. 4 No. 1 (2021)
Publisher : Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/vt.v4n1.p70-81

Abstract

Every musical instrument that is taken at the college "demands" students to be mastery learning, in both theoretical and practical aspects, as well as possible. However, in the process, there are obstacles that often arise. As in learning the Piano Major course. Based on observations in class, students are constrained in terms of primavista. With the character of the piano score that is consisting of two staves, students are constrained to coordinate their cognitive processing when reading piano scores, with the application of their ten fingers when playing the piano. This study discusses the primavistalearning of piano with the drill method. The type of research conducted was qualitative research, which was conducted in Music Arts Study Program, Universitas Negeri Surabaya.Based on the results, there was a significant improvement in the students' ability to apply the music notation they had read primavistly. In the pre-test session, most of the students' scores were below 40%. However, when the post-test session was conducted, the results of the work shown were very satisfactory. All students were able to achieve scores above 70%. Based on these results, it can be stated that the drill method has succeeded in optimizing the development of primavistaabilities of piano students. It is hoped that this method can be used routinely in piano classes so that students' primavistaabilities can be further honed.