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Sistem Informasi Pengolahan Data Status Gizi Balita Berbasis Web (Studi Kasus: UPTD Puskesmas Miri, Kecamatan Miri, Kabupaten Sragen) Adella Intan Pramesthi; S.M. Santi Winarsih; Omega Rimba Gemilang
JITU : Journal Informatic Technology And Communication Vol 5 No 2 (2021)
Publisher : Universitas Boyolali

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36596/jitu.v5i2.726

Abstract

Nutritional status is a measure of success in fulfilling nutrition for children as indicated by the child's weight and height. The UPTD Puskesmas Miri has 56 posyandu and has limitations in manual recording. The Information System for Toddler Nutritional Status Data Processing is an application that makes it easy for midwives to process posyandu data and the system will process the data into Toddler Nutritional Status for reports to a nutritionist to find out the nutritional development of toddlers every month.This system is built using the PHP programming language with a MySQL database for data storage. The result of this system is that it can process information related to posyandu, such as: toddler data, immunization data and weighing data. In making this Information System, it is hoped that it can help the performance and make it easier for midwives and nutritionists in terms of processing data on nutritional status of toddlers
Pengembangan Aplikasi Pembelajaran Interaktif Olahraga Bodyweight Trainning di Rumah Berbasis Android dengan Metode Multimedia Development Life Cycle Adi Purnomo; SM. Santi Winarsih; Omega Rimba Gemilang
JITU : Journal Informatic Technology And Communication Vol 6 No 1 (2022)
Publisher : Universitas Boyolali

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36596/jitu.v6i1.775

Abstract

In this study, an Android-Based Home Workout Interactive Learning Application was made with the Multimedia Development Life Cycle Method. This Home Workout application is used to help beginners who want to exercise during this pandemic in learning daily exercise movements at home with minimal equipment. Making this Android-Based Home Workout Interactive Learning application using android studio and XML. XML is used to create user interfaces. Application design uses UML (Unified Modeling Language) modeling, which includes diagrams such as Activity Diagrams, Sequence Diagrams, Class Diagrams, Use Case Diagrams. The use of Android is because Android is currently used by some Indonesian people and even the world and the technology is classified as the latest technology. This Home Workout Interactive Learning application will display menus such as muscle groups, full body menus, training schedules, and quizzes. With this android-based application, users will be more interested and easy to learn. Keywords— Workout, Interactive, muscle