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PERANCANGAN MASSIVELY MULTIPLAYER ONLINE KNIGHTS FANTASY ONLINE Darius Andana Haris; Viny Christanti Mawardi; Davin Pratama
Computatio : Journal of Computer Science and Information Systems Vol 1, No 1 (2017): Computatio : Journal of Computer Science and Information Systems
Publisher : Faculty of Information Technology, Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24912/computatio.v1i1.239

Abstract

Knights Fantasy Online adalah game online multiplayer dengan genre role-playing. Game ini dibuat menggunakan ActionScript 3.0 dengan Adobe Flash sebagai sisi klien dan Java sebagai servernya. Desain dari game ini dibuat dengan Adobe illustrator. Dalam game ini, pemain memulai petualangannya di dunia bernama Edenia, sebagai ksatria dari kerajaan yang bernama Aurum. Pemain bertugas mengkontrol jumlah populasi monster. Pemain dapat mengambil quest, mengumpulkan equipment dan meningkatkan ability karakternya.
Exploring Implicit Moral Message in the Song "Que Sera- Sera " By Dorys Yuli Rohmiyati; Davin Pratama; Jihan Camila
EDUJ : English Education Journal Vol. 1 No. 2 (2023): December 2023
Publisher : CV. Kalimasada Group Profesional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59966/eduj.v1i2.465

Abstract

The song is one of the ways that language is used in social interaction. The lyrics of a song can be used by the writer to communicate various thoughts and concepts. People can find the song's message simply by listening to the lyrics. But many people or listeners don't understand the meaning and moral message of songs. They just enjoy the lyric of a song without knowing the meaning or message. The purpose of this research is to examine implicit moral message and significance behind the well-known song "Que Sera, Sera (Whatever Will Be, Will Be)". The song, which was famously performed by Doris Day and was written by Jay Livingston and Ray Evans, offers a philosophical viewpoint on accepting fate and life's uncertainties. The research used qualitative techniques, and the results showed that some moral messages, they are acceptance, resilience, living in the present, flexibility, gratitude and contentment, and personal reponsibility. Wish after knowing the moral message, people can promote a more purposeful and rewarding way of life
Developing Multiplayer Online Game “KNIGHT FANTASY ONLINE” Darius Andana Haris; Viny Christiani Mawardi; Davin Pratama
Journal of Games, Game Art, and Gamification Vol. 5 No. 1 (2020): Special Issue: International Conference of Games, Game Art and Gamification (IC
Publisher : Bina Nusantara University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21512/jggag.v5i1.7469

Abstract

Knights Fantasy Online is a massively multiplayer online game with role-playing game genre. This game was developed using ActionScript 3.0 of Adobe Flash for client and Java for its server, while the design of the game was designed using Adobe Illustrator. This research is intended to make multiplayer online games using Adobe Flash. In this game, Players start their adventure in a world called Edenia as a knight from a kingdom called Aurum, the player is in charge of controlling the population of monsters. Players can take on quests, collect equipment and improve their character's ability. The game was tested by using Blackbox, alpha, beta and stress test. Through the results of a questionnaire distributed to 40 people. The test results shows that Knights Fantasy Online has an interesting gameplay, easy to understand and also has enough features as a massively multiplayer online game.