Muh Widodo
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Penerapan Metode Field Trip untuk Meningkatkan Kemampuan Menulis Puisi pada Siswa Kelas V-B MIN Wonosari Gunungkidul Muh Widodo
Jurnal Pendidikan Madrasah Vol 4 No 1 (2019): Jurnal Pendidikan Madrasah
Publisher : Pusat Pengembangan Madrasah (PPM), dan Fakultas Ilmu Tarbiyah dan Keguruan UIN Sunan Kalijaga Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (227.806 KB) | DOI: 10.14421/jpm.2019.41-04

Abstract

This study aims to determine the efforts to improve the poetry writing ability of VB graders in MIN Wonosari, Gunungkidul Regency by using the field trip method 2015/2016 academic year. This research is a classroom action research. The subjects of this study were all students of V-B MIN Wonosari Gunungkidul Regency, amounting to 21 students consisting of 8 male students and 13 female students. Classroom action research steps include the activities of planning, implementation, observation, testing, and documentation. The results of the study can be concluded that: (1) the use of field trip methods can improve students' poetry writing skills-average value in the V-B MIN Wonosari class in Kab. Gunungkidul in the pre-cycle was 49.52 with learning completeness 42.86% with sufficient criteria. After carrying out learning with the field trip method increased in the first cycle, the average value became 76.19, with learning completeness of 61.90%, including good criteria. In the second cycle, the average score became 76.72, with 80.95 learning completeness, including very good criteria. (2) There is an increase in the implementation of the learning process and students. From these data, it can be concluded that the application of field trip methods can improve the ability to write poetry in students of V-B MIN Wonosari class, Kab. Gunungkidul.
Upaya Meningkatkan Keaktifan Belajar IPS melalui Permainan Puzzle pada Siswa di MIN 7 Gunungkidul Muh Widodo
Jurnal Pendidikan Madrasah Vol 6 No 2 (2021): Jurnal Pendidikan Madrasah
Publisher : Pusat Pengembangan Madrasah (PPM), dan Fakultas Ilmu Tarbiyah dan Keguruan UIN Sunan Kalijaga Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.14421/jpm.2021.62-13

Abstract

This research aims to improve the activeness of students' learning on IPS subjects by using puzzle games. This research uses class action research methods conducted in two cycles, including planning, implementation, observation, and reflection activities. The subject of the recipient of the action was a student of class VI MIN 7 Gunungkidul which amounted to 16 students. Data collection techniques are carried out through observation, interviews, and analysis of documents. Qualitative descriptive data analysis techniques with success criteria to achieve active categories with a score of ≥ 54. The results showed an increase in the activeness of learning and enthusiastic students in following the learning. Students' learning activities are more communicative and enjoyable. The increase in student activeness was indicated by the student observation score of each meeting in cycles I and II with the average total score in cycle I of 41.31 being in the fairly active category increased to 60.75 being in the active category in cycle II. From the data there was an increase in the score of 19.44. The use of puzzle games can increase the active learning of students of class VI MIN 7 Gunungkidul.