Dominika Anggraeni Purwaningsih
Universitas Multimedia Nusantara

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Character Design in Indonesian Animated Series: Escaping The Shadow of Foreign Hegemony Dominika Anggraeni Purwaningsih
ULTIMART Jurnal Komunikasi Visual Vol 9 No 2 (2016): Ultimart: Jurnal Komunikasi Visual
Publisher : Universitas Multimedia Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1029.977 KB) | DOI: 10.31937/ultimart.v9i2.751

Abstract

Whilst animated series, whether it’s a TV series or web series is a relatively new media in Indonesia, it has gone through a significant process. One of the interesting aspects that we can observe from it is the development of the character design. It’s undeniable that foreign hegemony contributed in major parts of the design but we can’t overlook the efforts in finding Indonesia’s very own unique character design and how it affects the successors. This paper will study the character designs of Indonesia animated series from the earliest known to the latest to date when this paper is written. The method used is comparative descriptive case study, the research focus is the design character of contemporary Indonesian animation and then compared with foreign animation character design, in this study primarily is animation of Japan and the United States as the dominant power in both areas. By conducting case studies, this study aimed to develop in-depth analysis of the subject matter of the character designs in terms of aspects that enrich the visual and qualitative approach. Keywords: character design, Indonesia animation, animated web series, animated TV series
An Adaption of the Endangered Togutil Tribe’s Local Wisdom into an Animation Character Design Dominika Anggraeni Purwaningsih
ULTIMART Jurnal Komunikasi Visual Vol 11 No 2 (2018): Ultimart: Jurnal Komunikasi Visual
Publisher : Universitas Multimedia Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (816.559 KB) | DOI: 10.31937/ultimart.v11i2.975

Abstract

As an archipelago state, Indonesia is full of diversity, home to numerous different ethnic groups, culture, and languages. However, this diversity has been neglected by both the government and citizens. In fact, in North Moluccas, East Halmahera forest, there is a primitive tribe which is endangered, named Togutil. Therefore, we try to package the life of Togutil tribe and their challenges into a character for animated films in a unique way. Animation has become one of the education tools aside from literacy media. Animation was chosen as a medium to reach all ages and convey the message in interesting ways. Each character has its own background aside from the main storyline. This creates a strong impression of the character to the viewer. Iconic character not only can attract the viewer, but also popularize a culture. The strength of character can be used as a medium to introduce a culture, such as the endangered Togutil tribe. Through creative imagination, the local wisdom of Togutil tribe can be packed into a unique character design. For example, the age of Togutil which is relatively young compared to other primitive tribe can be packed into the form of a child. The unique design not only attracted the viewer, but also introduce the existence of Togutil tribe itself.
JOINT AND SEGMENTATION DESIGN ON PAPER PUPPETS FOR CAT CHARACTERS IN CUT OUT STOP MOTION ANIMATION Dominika Anggraeni Purwaningsih
ULTIMART Jurnal Komunikasi Visual Vol 12 No 2 (2019): Ultimart: Jurnal Komunikasi Visual
Publisher : Universitas Multimedia Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (500.78 KB) | DOI: 10.31937/ultimart.v12i2.1436

Abstract

Stop motion, particularly paper cut out animation, is one of the oldest yet surviving animation techniques to date. Similar to other traditional animation techniques, it offers appealing looks unique to its nature. With the development of new technologies, stop motion continues to evolve. Paper puppet act as actor, therefore it’s the most essential element in production of paper cut out animation. Careful designs have to be made to ensure movements can be performed well by animators. The biggest question when designing puppets are how do we divide the parts (segmentation) and what kind of mechanism should we use to connect these parts (joint)? Several factors are to be considered when deciding the right approach for the answer. This qualitative research will use both observation and experiment method. Observation is conducted by studying existing paper puppets from other paper cut out animation shorts, tutorials, commercials, and behind the scenes videos from the filmmaker. Following the observation is an experiment where the author will use the data to explore paper puppets making, comparing benefits and weaknesses, and adjust the final method to comply the needs of the short animation project titled “Spay & Neuter” where the final design of the cat puppets will be applied.
PUPPET MOVEMENTS IN STRUCTURE-SPECIFIC TRADITIONAL PAPER CUT OUT ANIMATION PRODUCTION Dominika Anggraeni Purwaningsih
ULTIMART Jurnal Komunikasi Visual Vol 13 No 2 (2020): Ultimart: Jurnal Komunikasi Visual
Publisher : Universitas Multimedia Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31937/ultimart.v13i2.1821

Abstract

Physical paper puppets are inanimate objects, but when we’re speaking in terms of the production of traditional paper cut out animation, they become the actors and the souls that drive the movie. When shooting and animating traditional paper cut out animation, the puppets are laid flat on a surface so they can only move in limited directions compared to conventional 2D or 3D animation. As we know, each character in animated movie has its own personality and unique to each other. The challenge lays in bringing out the characteristics and personality of the character through the limited medium of paper puppet. In this qualitative research, puppet movements will be applied to quadruped cat characters in a public service announcement titled “Spay & Neuter”. The puppet along with the visual design, segmentations, and joints were done in previous research. Qualitative observations and audio-visual materials are used to collect the data for references. Literature review will study the characteristics of cats, body language, behaviour, and principles of animation especially timing and exaggeration. Observation is conducted by studying the movements of real cats from online videos and direct observations and also studying how other animators animate cat characters in animated films. In the exploration stage, paper puppets will be animated according to the movement design while experimenting with the timing and frame rate of the stop motion to achieve the final results.