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Game Monopoli Sebagai Media Pembelajaran Mata Kuliah Kewarganegaraan I Gede Suardika; I Gusti Made Murjana
Media Aplikom Vol 9 No 2 (2017)
Publisher : Sekolah Tinggi Ilmu Komputer YOS SUDARSO Purwokerto

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33488/1.ma.2017.2.74

Abstract

Motivation to learn Civics among students is still lacking. The game can be used as a medium to improve student learning motivation. Some studies suggest that the monopoly game can be used as a medium of learning. In this research, analysis, design, and implementation of instructional media courses citizenship in the form of a monopoly game. The method used to establish a medium of learning is a method of Multimedia Development Life Cycle. Based on the results of beta testing has been conducted on 30 respondents can be concluded that this game can be used as a medium of learning subjects Citizenship where the approval rate of the game is to help users in learning the material subject Citizenship by 86%, as well as the level of agreement on the explanation of material subject Citizenship in this game easily understood by 70%. Keywords: Media Education, Citizenship Course, MDLC, Game Monopoly