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Rizky Parlika
Universitas Pembangunan Nasional Jawa Timur

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PEMBUATAN GAME EDUKATIF MENGGUNAKAN APP INVENTOR DENGAN TEMA MATA PELAJARAN KIMIA Rizky Parlika; Olivia i Anggun Permatasar; Rifardi Taufiq Yufananda; Dimas Rizward Hikmah Utomo; Mochammad Zayyan Ramadhan; Isfan Rachmad
e-NARODROID Vol 4 No 2 (2018): e-NARODROID
Publisher : Universitas Narotama

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31090/narodroid.v4i2.729

Abstract

Abstract : The problem in this research is to make a suitable learning media applied to high school students as an independent media and interkative, So that the application of learning model used by the teacher is not boring tend to be fun and can improve learning outcomes. The objectives of the researcher to accomplish is to develop and produce android application products in the form of educational media learning games about Chemistry, and know the feasibility and effectiveness of educational game applications as learning media for student study supplement with Chemical material. This research method using Research and Development method with design / design is pre-experimental design with one-group pretest-posttest design. The results that have been obtained is to produce application products android educational game Chemistry. It can be concluded educational game media application of Chemistry learning and effective as learning media for student study supplement. Keywords-App Inventor, Chemistry, Android
GAME LEARNING FISIKA “ASAH OTAK” BERBASIS ANDROID DENGAN APP INVENTOR 2 Rizky Parlika; Luthfiyatul ‘Azizah; Anggoro Cahyo Nugroho; Devi Anugrah Putri; Stevanus Frangky Handono
e-NARODROID Vol 4 No 2 (2018): e-NARODROID
Publisher : Universitas Narotama

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31090/narodroid.v4i2.731

Abstract

Abstract : Serious game is one of the kind that made not only for entertaiment but also has other functions such as learning or education, training, advertising, simulation, health and others. Nowadays many games are already used as a learning or education. Educational games are usually applied based on age stages or its genre. Educational games can help to train The thinking ability and the logic skill for it players. The learning methods that using games are expected to be more interesting and understandable for it players. This paper is discussed about an educational game concept as a learning media for high school students specialized for physics subject. This game is an android-based game that expected to be directly implemented into their smartphones and can be played anywhere. This Physics Learning Game is made used App Inventor 2 (AI2). Keywords: Serious Games, android, educational Games, App Inventor 2, Physics