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IMPLEMENTASI USER EXPERIENCE DESIGN PADA PERANCANGAN APLIKASI PEMBELAJARAN PRAKTIKUM ONLINE BERBASIS MOBILE Eri Haryanto; Agustin Setiyorini
Informasi Interaktif Vol 7, No 1 (2022): Jurnal Informasi Interaktif Vol. 7 No. 1 Januari 2022
Publisher : Universitas Janabadra

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Abstract

The online practicum learning media must of course be in the form of an information system that can be easily accessed by practicum teachers and practicum participants. When there are many learning platforms that can be obtained easily, but are not sufficient to accommodate practical lecture activities. So that laboratory managers need to develop practical learning applications that are easy for users. In this research, the application of User Experience Design (UX Design) will be carried out on online practicum learning applications based on the results of functional testing of the application using several trials, the application functions well and can be used. By designing the user experience design, it is easier for application users to use the applications that are built.. Keywords: user experience design, online practicum, aplikasi praktikum, UXD
IMPLEMENTASI MODEL FORENSIC AWARE ECOSYTEM FOR IOT (FAIOT) PADA PURWARUPA RUMAH PINTAR BERBASIS INTERNET OF THINGS (IOT) Eri Haryanto; Agustin Setiyorini
Informasi Interaktif Vol 6, No 1 (2021): Jurnal Informasi Interaktif
Publisher : Universitas Janabadra

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Abstract

 The internet network that connects many computers in the world has now reached almost all regions in Indonesia. IoT is a technology concept consisting of objects that are connected to each other via an internet network that has a special address and can communicate with each other which gives birth to various types of smart systems such as smart homes, smart farms, smart cities, smart building, smart health, smart transport, and smart environments. other.This study designs a smart home application model that is designed in such a way as to be equipped with the FAIoT model. This research has a specific objective, namely to apply the FAIoT model to a smart home application prototype, then run a case simulation on a smart home application and analyze the resulting digital artifacts as a consideration in proving a case. Based on the results of the analysis and observations of the forensic IoT devices in the form of two smart houses that were targeted by the attackers, it shows that system activity is stored properly on the FAIoT platform. The results of the analysis prove that the attack on IoT devices in the form of two smart houses can reveal the facts of the case based on findings that are used as digital evidence. In addition to the fact findings from the cases that occurred in this study, the Internet of Things (IoT) environment with the FAIoT Model has been successfully developed in this study, which can be used as research objects.Keywords: Smarthome, Internet of Things, IoT forensic, IoT Security
PERANCANGAN JARINGAN KOMPUTER DI LINGKUNGAN FAKULTAS TEKNIK UNIVERSITAS JANABADRA BERBASIS MIKROTIK Eri Haryanto
Informasi Interaktif Vol 2, No 1 (2017): Jurnal Informasi Interaktif
Publisher : Universitas Janabadra

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Abstract

Computer network is a system consisting of several computers designed to be able to share data, information, and resources. The purpose of a computer network is that every part of a computer network can request and provide information and data services. The party requesting or receiving the service is called with the client and who delivers or sends the service is called with the server. In the Teaching Department of the Faculty of Engineering, University of Janabadra design using star type network topology that has been done so that network load development is not centered on switch hardware. In the network design is done mikrotik is a network device that serves as a gateway as well as a router. In the IP Address configuration used DHCP Server to facilitate the installation of new computers on the network. The new computer does not need to be configured manually, it will automatically connect to the network. Keyword : network computer, mikrotik, gigabit switch
PEMANFAATAN METODE ELIMINATION AND CHOISE EXPRESSING REALITY (ELECTRE) PADA PENERIMA PROGRAM INDONESIA PINTAR TINGKAT SEKOLAH DASAR Agustin Setiyorini; Eri Haryanto
Informasi Interaktif Vol 6, No 1 (2021): Jurnal Informasi Interaktif
Publisher : Universitas Janabadra

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Abstract

The Smart Indonesia program is a refinement of the Poor Student Assistance program which is given in cash to school-age children (aged 6-21 years). In determining the priority of PIP recipients itself is still carried out subjectively. The purpose of this study is to design and build a decision support application that can make it easier for schools to determine the priorities of potential PIP recipients. In this study using the Waterfall method because the final result of the study is a product in the form of decision support software for determining potential PIP recipients. While the method used in decision support making is the method of Elimination and Choise Expressing Reality (Electre). The Electre method is a multi-criteria decision-making method based on each appropriate criterion. The criteria used are: Active Status of Students, Orphans , Parents 'Work, Parents' Income, Number of Dependents who are still in school, Persons with Disabilities, KIP Holders, KKS Holders, PKH holders, SKTM holders, victims of natural disasters. From the results of alpha testing using the Black Box Testing technique and beta testing, functionally the system built has been successful, acceptable, can produce output as expected and is good enough to meet eligibility for useKeywords: PIP; Electre Method; Decision Support System; Waterfall method.
SENTIMENT ANALYSIS UNTUK REVIEW DESTINASI WISATA UNGGULAN GUNUNG KIDUL MENGGUNAKAN METODE LEXICON DAN PIVOT Larasati Larasati; Shalsa Nabilla; Eri Haryanto
Indonesian Journal of Business Intelligence (IJUBI) Vol 5, No 2 (2022): Indonesian Journal of Business Intelligence (IJUBI)
Publisher : Universitas Alma Ata

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21927/ijubi.v5i2.2604

Abstract

Sentiment analysis is the process of using text analytics to get various data sources from the internet and various social media platforms. Comment data is obtained through Twitter social media. This classification is used to determine how comments interpret tourist attractions in Gunungkidul. Lexicon-based and Pivoting are used to group people's opinions into three classes: positive, negative, and neutral sentiments. This method is used to classify the results of community comment data written as community satisfaction with tourism in Gunungkidul. This study aims to discover people's opinions about tourism in Gunungkidul during the Covid-19 pandemic. The results of this study are used to determine the classification of community comment data so that services can be easily developed through comments provided by the community. The sentiment analysis results contained the categories of positive emotions 51%, negative 1%, and neutral 48%.