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GAME LEGENDA ASAL MULA DANAU TOBA BERBASIS DESKTOP Febri Maspiyanti; Indah Erika Sulistya
Jurnal TAM (Technology Acceptance Model) Vol 9, No 1 (2018): Jurnal TAM (Technology Acceptance Model)
Publisher : LPPM STMIK Pringsewu

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (340.335 KB)

Abstract

Game can be used as media to implement play activity. The Legend of Toba Lake game is a game that created to preserve the existing legend back on the island of Sumatra, especially North Sumatra Province. This game created using Unity 3D with desktop-based adventure game theme. This game brings the history plot of Toba Lake as a background story. In this game, there are five 3D scenes based on the Toba Lake plot twist story. In this study, we use Fisher Yates Shuffle algorithm for the questions randomization. In order to accompolish the game plot, the player have to complete all the mission in each scene.
GAME LEGENDA ASAL MULA DANAU TOBA BERBASIS DESKTOP Febri Maspiyanti; Indah Erika Sulistya
Jurnal TAM (Technology Acceptance Model) Vol 9, No 1 (2018): Jurnal TAM (Technology Acceptance Model)
Publisher : LPPM STMIK Pringsewu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56327/jurnaltam.v9i1.532

Abstract

Game can be used as media to implement play activity. The Legend of Toba Lake game is a game that created to preserve the existing legend back on the island of Sumatra, especially North Sumatra Province. This game created using Unity 3D with desktop-based adventure game theme. This game brings the history plot of Toba Lake as a background story. In this game, there are five 3D scenes based on the Toba Lake plot twist story. In this study, we use Fisher Yates Shuffle algorithm for the questions randomization. In order to accompolish the game plot, the player have to complete all the mission in each scene.