Kowiyah Kowiyah
Universitas Muhammadiyah Prof. Dr. Hamka, Indonesia

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Pengembangan Media Kartu Domino pada Pembelajaran Matematika Operasi Perkalian Siswa Sekolah Dasar Auliya Robiah Adawiyah; Kowiyah Kowiyah
Jurnal Basicedu Vol 5, No 4 (2021): August Pages 1683- 3000
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/basicedu.v5i4.1224

Abstract

Penelitian ini bertujuan guna menguji kevalidan serta kepraktisan media pembelajaran matematika operasi perkalian. Metode pada penelitian ini yaitu Research and Deveplopment dengan model ADDIE yang mencakup Analysis, Design, Deveplopment, Implementation, Evaluation. Penelitian ini diuji cobakan kepada siswa kelas IV SDN Jelambar Baru 05. Instrumen penelitian ini menggunakan validasi ahli, angket guru dan peserta didik. Hasil analisis dari data validator dan tanggapan siswa tentang kartu domino ini berhasil menajamkan pikiran peserta didik dalam berhitung karena mereka dapat belajar sekalian bermain tanpa merasa bosan. Penerapan media kartu domino berhasil menumbuhkan motivasi peserta didik dalam menghafalkan operasi perkalian. Hal tersebut terbukti dari hasil kepraktisan media dari penilaian respon siswa memperoleh nilai dengan kriteria “sangat praktis
Development of Interactive Learning Media Based on Articulate Storyline for Teaching Mathematics on Plane Shapes for Grade IV at SDN Baru 02 Pagi Viola Meika Putri; Kowiyah Kowiyah
Eduvest - Journal of Universal Studies Vol. 4 No. 11 (2024): Journal Eduvest - Journal of Universal Studies
Publisher : Green Publisher Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59188/eduvest.v4i11.1448

Abstract

This study aims to develop interactive learning media based on Articulate Storyline as a medium for learning mathematics flat building material, and to determine the quality of products that have been made so that they are feasible and interesting to use in learning activities with the Research and Development (R & D) research and development method which refers to the ADDIE model or 5 stages in the form of analysis, design, development, implementation and evaluation. The subjects of this study were 25 fourth grade students. The data collection techniques used were observation and questionnaire. Data collection instruments with media validation sheets, material validation sheets, language validation sheets, teacher validation sheets, student response questionnaires. The results of the assessment from the experts are among others: the percentage of media experts 86% shows the criteria "very feasible", material experts 95% shows the criteria "very feasible", language experts 89% shows the criteria "very feasible", the results obtained by the teacher 92% shows the criteria "very feasible". The results of the small group trial get a percentage of 92% and the large group trial describes a percentage of 91% and describes the criteria "very feasible". Based on the results of the research data, it shows that Articulate Storyline Media becomes a media for learning mathematics theory of flat buildings that is very feasible and interesting to use.