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Peningkatan Pemahaman Konsep Lingkungan Bersih dengan Media Animasi Interaktif di Kelas 1 SDN Sawentar 02 Kabupaten Blitar Eny Rosidah
IJoIS: Indonesian Journal of Islamic Studies Vol. 2 No. 2 (2021): IJOIS: Indonesian Journal of Islamic Studies
Publisher : Civiliza Publishing

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Abstract

Abstract. The formation of students' abilities in schools is influenced by the learning process they take. The learning process will be formed based on the views and understanding of the teacher about the characteristics of students and also the nature of learning. To support this, it is necessary for teachers to understand the characteristics of students and their learning process, especially in lower grade elementary schools. Especially in today's learning where learning is used online. At SD Negeri Sawentar 02, Blitar Regency, learning in grade 1 still produces scores that are less than the KKM. It can be seen that of the 20 students who achieved completeness only 8 students or 40%, while the KKM in grade 1 was 70 or 70%. In accordance with this, the teacher conducts classroom action research using interactive animation media.
Metode Fun Learning Sebagai Upaya Peningkatan Pemahaman Konsep Perkenalan Diri Siswa Kelas 1 SDN Sawentar 02 Kabupaten Blitar Eny Rosidah
EDUKASIA: Jurnal Pendidikan dan Pembelajaran Vol. 2 No. 2 (2021): Edukasia: Jurnal Pendidikan dan Pembelajaran
Publisher : LP. Ma'arif Janggan Magetan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (212.963 KB) | DOI: 10.62775/edukasia.v2i2.50

Abstract

Abtract: Learning in the lower class is carried out based on the lesson plans that have been developed by the teacher. The learning process must be designed by the teacher so that students' abilities, teaching materials, learning processes, and assessment systems are in accordance with the stages of student development. Another thing that must be understood is that the learning process must be developed interactively and fun. At SDN Sawentar 02 Kanigoro District, Blitar Regency, learning in grade 1 in terms of online self-introduction, it can be seen that it has not yet reached completeness. Of the 20 students who achieved completeness only 6 students or 30%, of this there needs to be an improvement in learning. For this reason, researchers conducted classroom action research quantitatively and qualitatively, to solve these problems. Researchers use the Fun Learning learning method, which is a strategy used to create an effective learning environment, implement curriculum, deliver material, facilitate the learning process which results in improved student learning achievement. Abstrak: Pembelajaran di kelas rendah dilaksanakan berdasarkan rencana pelajaran yang telah dikembangkan oleh guru. Proses pembelajaran harus dirancang guru sehingga kemampuan siswa, bahan ajar, proses belajar, dan sistem penilaian sesuai dengan tahapan perkembangan siswa. Hal lain yang harus dipahami, yaitu proses belajar harus dikembangkan secara interaktif dan memyenangkan. Di SDN Sawentar 02 Kecamatan Kanigoro Kabupaten Blitar, pembelajaran di kelas 1 dalam hal pengenalan diri secara online, dapat diketahui masih belum mencapai ketuntasan. Dari 20 siswa yang mencapai ketuntasan hanya sebesar 6 siswa atau sebesar 30%, dari hal tersebut perlu adanya perbaikan dalam pembelajaran. Untuk itu peneliti melakukan penelitian tindakan kelas secara kuantitatif dan kualitiatif, untuk memecahkan permasalahan tersebut. Peneliti menggunakan metode pembelajaran Fun Learning, yaitu strategi yang digunakan untuk menciptakan lingkungan belajar yang efektif, menerapkan kurikulum, menyampaikan materi, memudahkan proses belajar yang mengakibatkan prestasi belajar peserta didik mengalami perbaikan.