Urwatus Silvia Rahmah
Pusat Pengembangan Bahasa Inggris Universitas Islam Negeri Maulana Malik Ibrahim Malang

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ENGAGING STUDENTS IN ONLINE READING GAMES: A STUDENT-CENTERED LEARNING PERSPECTIVE Prima Purbasari; Iffatunnida Iffatunnida; Urwatus Silvia Rahmah Silvia Rahmah
Journal of English for Academic and Specific Purposes Vol 4, No 1 (2021)
Publisher : Universitas Islam Negeri Maulana Malik Ibrahim Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.18860/jeasp.v4i1.12619

Abstract

2020 might be unforgettable for teachers since they need to face the challenging teaching situation in the ruinous Covid-19 pandemic. To deliver the lesson, teachers need varied online applications to reach their students. Furthermore, they need more online media to ensure the students grasp what they need to achieve as a learning outcome. Online games are used in this study as the supportive learning tool after lecturing session about Reading Strategies. Furthermore, it is the tool to engage students to practice the student-centered learning so that they will be autonomous learners. There are four games used in this study i.e. Main Idea Millionaire, Main Idea Storm, Context Clues, and Scanning Skimming games, which are provided in three different websites. This is a qualitative phenomenological study expecting to capture details and experience of students and then to describe the meaning of the findings based on the subjects’ individual experience. The study was conducted in Universitas Islam Negeri Maulana Malik Ibrahim Malang, exactly at Architectural Engineering Department. Based on the findings, students thought that online reading games helped them to visualize the context of particular texts because of its good animation and sound effects. Students, in teacher’s evaluation, became more active in engaging themselves in the class discussion after having several activities of playing the online reading games. They said that they could easily play the games over and over anytime. This study proves that the employed online games can boost students’ confidence and encourage them to be active in the teaching and learning situation.
TEACHING PART OF SPEECH AND WORD GROUPS AS UNITS OF MEANING IN ESP SPEAKING CLASS Urwatus Silvia Rahmah
Journal of English for Academic and Specific Purposes Vol 1, No 1 (2018)
Publisher : Universitas Islam Negeri Maulana Malik Ibrahim Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (386.073 KB) | DOI: 10.18860/jeasp.v1i1.5245

Abstract

English for Specific Purposes (ESP) is known as a learner-centeredapproach to teach English as a foreign or second language. Students learnEnglish for a specific purpose, represented by studying subject matter, togain and develop appropriate knowledge and skills through English. Theyhave to perform task in English, meanwhile they are also supposed to bemastered in speaking skill. The objective of this paper is to build thestudent’s speaking ability effectively by using English. Teaching part ofspeech and word groups as units of meaning are used in the class. Theyhave to know the words first and then able to classify them as basic oftheir speaking. The activities include in some parts, they have listeningsection to start the activity, then grouping the students and asking themto tell the information in front of the class. The aims of this activity are toencourage their competence in English speaking and also make theminvolve in speaking class. Thus, this paper aims to give a clear explanationand a deeper insight about teaching part of speech and word groups asunit of meaning, stimulate all of teachers of ESP to implement thematerial in their teaching processes and make them realize in choosing theappropriate material to teach their students.
ENGAGING STUDENTS IN ONLINE READING GAMES: A STUDENT-CENTERED LEARNING PERSPECTIVE Prima Purbasari; Iffatunnida Iffatunnida; Urwatus Silvia Rahmah Silvia Rahmah
Journal of English for Academic and Specific Purposes (JEASP) Vol 4, No 1 (2021)
Publisher : Universitas Islam Negeri Maulana Malik Ibrahim Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.18860/jeasp.v4i1.12619

Abstract

2020 might be unforgettable for teachers since they need to face the challenging teaching situation in the ruinous Covid-19 pandemic. To deliver the lesson, teachers need varied online applications to reach their students. Furthermore, they need more online media to ensure the students grasp what they need to achieve as a learning outcome. Online games are used in this study as the supportive learning tool after lecturing session about Reading Strategies. Furthermore, it is the tool to engage students to practice the student-centered learning so that they will be autonomous learners. There are four games used in this study i.e. Main Idea Millionaire, Main Idea Storm, Context Clues, and Scanning Skimming games, which are provided in three different websites. This is a qualitative phenomenological study expecting to capture details and experience of students and then to describe the meaning of the findings based on the subjects’ individual experience. The study was conducted in Universitas Islam Negeri Maulana Malik Ibrahim Malang, exactly at Architectural Engineering Department. Based on the findings, students thought that online reading games helped them to visualize the context of particular texts because of its good animation and sound effects. Students, in teacher’s evaluation, became more active in engaging themselves in the class discussion after having several activities of playing the online reading games. They said that they could easily play the games over and over anytime. This study proves that the employed online games can boost students’ confidence and encourage them to be active in the teaching and learning situation.
TEACHING PART OF SPEECH AND WORD GROUPS AS UNITS OF MEANING IN ESP SPEAKING CLASS Rahmah, Urwatus Silvia
Journal of English for Academic and Specific Purposes (JEASP) Vol 1, No 1 (2018)
Publisher : Universitas Islam Negeri Maulana Malik Ibrahim Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.18860/jeasp.v1i1.5245

Abstract

English for Specific Purposes (ESP) is known as a learner-centeredapproach to teach English as a foreign or second language. Students learnEnglish for a specific purpose, represented by studying subject matter, togain and develop appropriate knowledge and skills through English. Theyhave to perform task in English, meanwhile they are also supposed to bemastered in speaking skill. The objective of this paper is to build thestudent’s speaking ability effectively by using English. Teaching part ofspeech and word groups as units of meaning are used in the class. Theyhave to know the words first and then able to classify them as basic oftheir speaking. The activities include in some parts, they have listeningsection to start the activity, then grouping the students and asking themto tell the information in front of the class. The aims of this activity are toencourage their competence in English speaking and also make theminvolve in speaking class. Thus, this paper aims to give a clear explanationand a deeper insight about teaching part of speech and word groups asunit of meaning, stimulate all of teachers of ESP to implement thematerial in their teaching processes and make them realize in choosing theappropriate material to teach their students.