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Ari Usman
Universitas Harapan Medan, Medan

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Prototipe Sistem Keamanan Ruangan Menggunakan Finger Print dan Keypad Matrix dengan One Time Pad Rahmita Pasmah; Abdul Jabbar Lubis; Ari Usman
Explorer Vol 1 No 2 (2021): Juli 2021
Publisher : Forum Kerjasama Pendidikan Tinggi

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (788.396 KB) | DOI: 10.47065/explorer.v1i2.89

Abstract

The room security system design uses finger print and a matrix keypad with One Time Pad (OTP) in the Dean's room, Faculty of Engineering and Computers at Universitas Harapan Medan because it still uses conventional security. With security that is not always maintained, especially outside working hours, the authors make a room security system design to open the room only with registered fingerprints and programmed active telephone numbers, so that it cannot be accessed by others. This design is made with several components, namely Arduino as a data processor for the entire work system, the fingerprint reader functions to recognize the fingerprints to be registered, to enter the OTP code using the matrix keypad, Liquid Crystal Display (LCD) to display the data provided by Arduino through the program. that has been made, the relay is used to activate the solenoid, the solenoid functions to open or lock the door, the buzzer will sound when the fingerprint and password are not read, the GSM SIM900A module functions to send an OTP code using an active cell phone number, and the MC-38 magnetic sensor to know if the door is open or still closed. From this test it can be concluded that only the fingerprints of people who have been registered and the telephone numbers that have been programmed to be able to open the door of the room. If the fingerprint pattern is not registered then an alarm will sound
Pengelompokkan Tingkat Pemahaman Guru PAUD Terhadap Pembelajaran Berbasis STEAM Menggunakan Metode X-Means Clustering Siti Fatimah; Suriati Suriati; Ari Usman
Explorer Vol 2 No 1 (2022): Januari 2022
Publisher : Forum Kerjasama Pendidikan Tinggi

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (353.325 KB) | DOI: 10.47065/explorer.v2i1.139

Abstract

In the era of the industrial revolution 4.0, quantity is not a measure of achieving early childhood outcomes, but how teachers create quality resource based inventions. To form creative and adaptive resources for technology, the teacher must changes the facilities, infrastructure and learning reconstruction. Learning that is prepared to welcome children to face the 21st century is learning based on Science, Technology, Engineering, Art, and Mathematics (STEAM). STEAM is used to consider the interconnected essence of science, technology, engineering, arts and mathematics disciplines and their significance in the long-term academic performance of children. Responding to STEAM-based learning that PAUD teachers need to incorporate in cultivating the creativity of children, it is important to know the degree to which PAUD teachers understand STEAM-based learning. This research discusses the use of the X-Means clustering algorithm as one of the data mining algorithms in grouping data on the level of comprehensions of PAUD teachers on STEAM-based learning. This research discusses the use of the X-Means Clustering algorithm as one of the data mining algorithms in grouping data on the level of comprehensions of PAUD teachers on STEAM-based learning.