Kintung Prayitno, Kintung
Program Studi Teknik Informatika Universitas Ahmad Dahlan Prof. Dr. Soepomo, S.H., Janturan, Umbulharjo, Yogyakarta 55164

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Empowering Indonesian Vocational Students with Artificial Intelligence Awareness: Challenges and Career Opportunities Suyahman, Suyahman; Prayitno, Kintung; Pratama, Genta; Biddinika, Muhammad Kunta; Yudhana, Anton
Journal of Social Sciences and Technology for Community Service (JSSTCS) Vol 5, No 2 (2024): Volume 5, Nomor 2, September 2024
Publisher : Universitas Teknokrat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33365/jsstcs.v5i2.4478

Abstract

Artificial intelligence (AI) has emerged as one of the most transformative and influential technological advancements, significantly impacting sectors like healthcare, finance, and education in the rapidly evolving digital era. However, vocational high school students often have limited knowledge about AI, primarily due to the superficial coverage of AI in their curriculum and the lack of resources and trained educators. This study aimed to assess the effectiveness of an intervention designed to enhance AI awareness and understanding among vocational high school students. A comprehensive program was implemented, involving initial assessments, interactive face-to-face training sessions, and facilitated group discussions. Descriptive analysis using statistical methods was employed to compare pretest and posttest data, revealing significant improvements in students' knowledge and attitudes towards AI. For example, the average score for the question "I know what Artificial Intelligence is" increased from 1.77 to 2.93, while "I can name an example of an AI application" rose from 1.76 to 2.85. Additionally, students showed increased awareness of AI's impact on future careers and a greater interest in learning more about AI, with scores rising from 2.20 to 2.85 and 2.48 to 2.96, respectively. The intervention proved effective in significantly enhancing students' understanding and attitudes towards AI, highlighting the value of targeted educational programs. By addressing gaps in AI education and fostering a proactive learning environment, the approach equips students with the knowledge and skills necessary to thrive in an AI-driven job market. This comprehensive strategy not only prepares students for future career challenges but also empowers them to leverage AI technology for career advancement.
Implementasi Markerless Location-based dalam Aplikasi Konstruksi Augmented Reality Berbasis Web Prayitno, Kintung; Sunardi, Sunardi; Yuliansyah, Herman
Jambura Journal of Informatics VOL 6, N0 2: OKTOBER 2024
Publisher : Universitas Negeri Gorontalo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37905/jji.v6i2.25194

Abstract

Augmented Reality (AR) technology is becoming increasingly popular and holds great potential for application in various fields, including construction. Utilizing AR technology can mitigate problems faced by construction project workers. Construction workers often encounter numerous challenges that hinder the smoothness and efficiency of their work. Common issues include difficulty in design visualization, lack of collaboration, errors in tasks, safety deficiencies, and inefficiency. This study aims to develop a web-based AR application that uses markerless location-based technology to assist construction workers in project visualization and collaboration. The application uses Global Positioning System (GPS) sensors and location data in the form of longitude and latitude to activate and display 3D construction models at actual locations. Users can interact with the 3D model to view detailed information, measure distances, and conduct simulations. The research demonstrates that a web-based AR application using markerless location-based technology can significantly enhance the efficiency and effectiveness of construction work. AR.js enables developers to create web-based AR applications directly in mobile browsers without the need for special app installations. This plugin operates by leveraging the device's camera and recognizing markers such as location, images, or other 2D objects. Once recognized, digital content like 3D models, animations, videos, or other web pages can be displayed on or near the object. Teknologi Augmented Reality (AR) semakin populer dan memiliki potensi besar untuk diaplikasikan dalam berbagai bidang, termasuk bidang konstruksi. Memanfaatkan teknologi AR bisa mengurangi masalah para pekerja proyek konstruksi. Pekerja konstruksi seringkali dihadapkan dengan berbagai tantangan yang dapat menghambat kelancaran dan efisiensi pekerjaan. Masalah umum yang dihadapi pekerja konstruksi adalah kesulitan visualisasi desain, kurangnya kolaborasi, kesalahan dalam pekerjaan, kurangnya keamanan dan kurangnya efisiensi. Penelitian ini bertujuan untuk mengembangkan aplikasi AR berbasis website yang menggunakan teknologi markerless location-based untuk membantu pekerja konstruksi dalam visualisasi dan kolaborasi proyek. Aplikasi ini menggunakan sensor Global Positioning System (GPS) dan data lokasi berupa garis bujur (longitude) dan garis lintang (latitude) untuk aktivasi menampilkan model 3D elemen konstruksi di lokasi yang sebenarnya. Pengguna dapat berinteraksi dengan model 3D untuk melihat informasi detail, mengukur jarak, dan melakukan simulasi. Penelitian ini menunjukkan bahwa aplikasi web AR berbasis web dengan teknologi markerless location-based dapat membantu meningkatkan efisiensi dan efektivitas pekerjaan konstruksi. AR.js memungkinkan developer untuk membuat aplikasi web AR langsung di browser handphone, tanpa perlu instalasi aplikasi khusus. Plugin AR.js ini bekerja dengan memanfaatkan kamera perangkat pengguna dan mengenali penanda berupa lokasi, gambar, lokasi, atau objek 2D lainnya. Setelah dikenali, konten digital seperti model 3D, animasi, video, atau halaman web lain dapat ditampilkan di atas atau dekat objek tersebut.
Implementasi Markerless Location-Based Untuk Aplikasi Augmented Reality Berbasis Android Prayitno, Kintung; Sunardi; Yuliansyah, Herman
Jurnal Teknologi Informasi dan Ilmu Komputer Vol 12 No 1: Februari 2025
Publisher : Fakultas Ilmu Komputer, Universitas Brawijaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25126/jtiik.20251219193

Abstract

Teknologi Augmented Reality (AR) semakin berkembang dan banyak diterapkan di berbagai bidang, termasuk industri konstruksi yang menghadapi tantangan dalam mempresentasikan dan memvisualisasikan struktur bangunan kepada klien dan pekerja di lapangan. Metode visualisasi tradisional dengan model 3D statis masih memiliki keterbatasan dalam hal interaktivitas, kejelasan, diskusi teknis, serta promosi hasil bangunan. Solusi yang ditawarkan dalam penelitian ini adalah penggunaan AR berbasis markerless location-based untuk visualisasi model 3D bangunan secara real-time di lokasi proyek tanpa memerlukan marker fisik. Penelitian ini menggunakan metodologi Multimedia Development Life Cycle (MDLC) yang meliputi enam tahap: konsep untuk menentukan tujuan dan kebutuhan aplikasi, perancangan arsitektur aplikasi dan antarmuka pengguna, pengumpulan data lokasi dan model 3D, pembuatan aplikasi dengan Unity dan fitur location-based AR, pengujian aplikasi untuk memastikan fungsionalitas, dan distribusi aplikasi. Hasil dari penelitian ini berupa aplikasi AR berbasis Android yang mampu memvisualisasikan model 3D bangunan di lokasi fisik menggunakan data GPS, sehingga memfasilitasi promosi dan visualisasi proyek secara interaktif. Pengujian aplikasi mencakup uji fungsionalitas, kinerja, kompatibilitas, user experience, validitas, dan reliabilitas. Hasil pengujian menunjukkan bahwa aplikasi ini efektif dalam meningkatkan pemahaman klien dan pekerja terhadap desain bangunan serta membantu pengambilan keputusan selama proses konstruksi. Aplikasi ini menawarkan solusi inovatif dalam visualisasi, promosi, dan kolaborasi di industri konstruksi.   Abstract Augmented Reality (AR) technology is increasingly developing and widely applied in various fields, including the construction industry which faces challenges in presenting and visualizing building structures to clients and workers in the field. Traditional visualization methods with static 3D models still have limitations in terms of interactivity, clarity, technical discussion, and promotion of building results. The solution offered in this study is the use of markerless location-based AR for real-time visualization of 3D building models at project sites without the need for physical markers. This study uses the Multimedia Development Life Cycle (MDLC) methodology which includes six stages: (1) concept to determine application goals and needs, (2) design of application architecture and user interface, (3) collection of location data and 3D models, (4) application creation with Unity and location-based AR* features, (5) application testing to ensure functionality, and (6) application distribution. The results of this study are Android-based AR applications that are able to visualize 3D building models at physical locations using GPS data, thus facilitating interactive project promotion and visualization. Application testing includes functionality, performance, compatibility, user experience, validity, and reliability tests. The test results show that this application is effective in improving clients' and workers' understanding of building design and assisting decision-making during the construction process. This application offers innovative solutions in visualization, promotion, and collaboration in the construction industry.